Battle for dream island fan art
Battle For Dream Island
2012.12.13 01:19 Micman27 Battle For Dream Island
Subreddit for all things related to the YouTube show "Battle For Dream Island."
2018.06.10 23:28 boynedmaster Battle For Dream Island Anarchy
A battle for dream island subreddit with less harsh moderators.
2020.04.11 19:18 britishlad1971 Cursedbfdi
Cursed Images Except With Bfdi (Battle For Dream Island)
2023.03.29 08:56 IDigitalPreneurCum What is Copywriting? Smart Copywriting Guide 2023
| https://preview.redd.it/31uw79c2mmqa1.png?width=1920&format=png&auto=webp&s=848392a5623cf2d9dad6306fafee8f4e93f9deae Copywriting is the art of using words to persuade someone to take a specific action. It's a form of marketing that uses written content to promote a product, service, or idea. In today's fast-paced digital world, effective copywriting has become more important than ever. With so many options available to consumers, businesses need to create compelling and persuasive copy that sets them apart from the competition. In this Smart Copywriting Guide for 2023, we will explore what copywriting is, why it's important, and provide tips for writing effective copy. What is Copywriting? Copywriting is the process of creating written content for marketing purposes. It can take many forms, such as website copy, social media posts, email marketing, product descriptions, and more. The goal of copywriting is to convince the reader to take a specific action, such as making a purchase, signing up for a newsletter, or following a social media account. Why is Copywriting Important? Effective copywriting can make the difference between a successful marketing campaign and a failure. It can help businesses build brand awareness, drive traffic to their website, increase sales, and build customer loyalty. In today's digital age, where consumers are bombarded with information and have short attention spans, compelling copy is more important than ever. Tips for Effective Copywriting - Know Your Audience: Before you start writing, it's essential to understand who your target audience is. This will help you tailor your copy to their interests, needs, and preferences. Research your audience to find out what motivates them and what their pain points are.
- Use Clear and Concise Language: Keep your language simple and easy to understand. Avoid using technical jargon or complex sentences that may confuse your audience.
- Focus on Benefits, Not Features: Instead of focusing on the features of your product or service, focus on the benefits it provides to your customers. Highlight how it solves their problems and improves their lives.
- Use Emotion: Use emotional language to connect with your audience on a deeper level. Appeal to their fears, hopes, dreams, and desires.
- Create a Compelling Headline: Your headline is the first thing that your audience will see, so make it count. Use a headline that grabs their attention and makes them want to read more.
- Use Social Proof: Social proof is a powerful tool for persuasion. Use testimonials, reviews, and other forms of social proof to show that your product or service is trusted and valued by others.
- Have a Clear Call to Action: Always include a clear call to action that tells your audience what you want them to do next. Whether it's making a purchase, signing up for a newsletter, or following a social media account, make it clear and easy to do.
In conclusion, copywriting is an essential aspect of modern marketing. Effective copywriting can help businesses build brand awareness, drive traffic, and increase sales. By following these tips, you can create compelling and persuasive copy that connects with your audience and drives them to take action. If you want to learn copywriting online,you should definitely go for Idigitalpreneur Copywriting Course. Their copywriting course is designed for beginners and covers the basics of copywriting, including writing headlines, crafting persuasive copy, and optimizing content for SEO. This course, "Smart Copywriting Guide" is a comprehensive guide to effective copywriting. It covers topics such as communication, storytelling, B2B and B2C copywriting, social media copywriting, audio and video content, content marketing strategy, and getting paid copywriting opportunities. Learn the art where creativity meets strategy and the power of words comes to life. The course is suitable for anyone interested in improving their copywriting skills, from beginners to experienced writers looking to expand their knowledge. With 10 modules, learners will have a well-rounded understanding of the essential principles and techniques of copywriting. Get ready to elevate your writing skills! submitted by IDigitalPreneurCum to u/IDigitalPreneurCum [link] [comments] |
2023.03.29 08:48 Silversith Prompt Design
I just wanted to share my basic prompt design and ask for any ideas/advice from others :)
I think the things I always find more interesting than my own generations are abstract, anthropomorphic (humanoid objects), food art, pixel art, none of which I've really generated myself.
((character)), ((hair colohairstyle)), skin colorace, ((clothing+extras)), (gaze), (action), ((cluttered interesting background:1.2, weathetime location:1.2)), ((full body:1.2)), ((lighting)), alone/crowds
eg;((
beautiful young woman)), ((pale pastel styled hair)), tan skin, ((hoodie)), (looking away), (leaning against a wall), ((cluttered interesting background:1.2, raining city street:1.2)), ((full body:1.2)), ((soft light, glow)), alone
And then adding my negative prompt and negative models, mostly "bad-hands-5"
Scenes:
Bedroom
Studying Lying in bed Wrapped Towel Painting
River
Washing Fishing
Park
Picnic
Hunting
Aquarium
Watching fish
Forest
Running Lying down Living in Camping Pond Swimming Bathing
Island
Camping Survival
City Street
Bike-riding Race Walking Raining
Mall
Shopping Changing Clothes
Space
Floating Needing Rescue Spaceship Corridors Cockpit Spacestation Floating Working
Desert
Walking Lying down Cave
Anchient Ruins
Exploring
DND Dungeon
Exploring Fighting Traps
Castle
Sitting Walking Magic Princess Queen
Summoning Room(Round stone room with ritual circle)
Sitting Shocked
House Party
Drinking Swimming
Sky
Flying Falling
Restaurant
Waitress Cook
Kitchen
Cook
Stage
Guitar Singing Cosplay Fashion Bodypaint
Beach
Swimming Surfing Suntan Boardwalk
Ocean
Diving Boat Ship Luxury Liner
Science Lab
Experimented On Traumatized Scientist Creatures
Apocalypse
Walking Survive Scavanging Weapons
Disaster
Flood Storm Burning Town Earthquake Metorite
Character Type
Girl
Woman
Fairy
Dryad
Elf
Jedi
Slime
Dragon
Catgirl
Beastgirl
Foxgirl
Superhero
Xmen Mutant
Cleopatra
VTuber, Streamer
Android
Dragon Newt
**Cute Monster Creature
Ultra Realistic Pokemon
Pikachu Bulbasaur Charmander Vulpix Rapidash Eevee
Bone Monster
Bone Collector
Skin Walker
Xenomorph
Software Developer
Veterinarian
Physical Therapist
Graphic Designer
Waitress
Nurse
Doctor
submitted by
Silversith to
aiArt [link] [comments]
2023.03.29 08:45 Manos132 Fixing Swains Flaws- Satisfaction in solo lanes. A collective project made by Swain mains
Swain's current position in the meta as a midlaner is that, overall, he is performing well. His winrate speaks for itself. However, his pickrate also speaks for itself, as he is one of the least-picked midlaners. Our goal is to make Swain a more satisfying solo-lane drain-tanking battlemage for his regular players, as well as those who would like to give him a try.
The previous midscope attempted to make Swain a more satisfying pick in the solo lanes he grew up in, but he seems to be sticking to the support position, as he's picked support more than twice as much as he is mid. Still, even outside of support, Swain still plays a supporting role in the game, while he originally was played as more of a frontlining-battlemage. The current state of Swain is to build spell effect items, such as Liandry's and Rylai's - a rather lazy playstyle and not the battlemage playstyle Swain is looking for. It feels like Swain needs to choose between doing damage with Liandrys procs on his ult while being squishy, or he doesn't deal any damage at all - these spell effects on ult gatekeep him from more satisfying changes. There are some champions out there that get to have the best of both worlds, including Aatrox and Mundo, and Swain would feel best on that list as well. Here we offer some changes to make Swain satisfy the role of a strategic general who unleashes his demon's fury in the midst of a battle.
CHANGES:
The biggest change you will notice is that his ult no longer deals any drain damage to the enemies in the radius. Instead, this power will transfer to the healing on his ult, as well as the burst of rage-induced energy Raum unleashes at the second use of his ultimate. This will now deal much more damage, but will also end his ult - requiring the Master Tactician to strategically decide when it's time to force the demon back into isolation.
Currently, Swain can deal a lot of damage, but not to a single target - just ambient damage in a radius around him. With these changes, notice that since his ult isn't constantly ticking damage around him anymore, he can't abuse spell effect items such as Liandry's and Rylai's nearly as reliably. While they can still be viable purchases, he is no longer forced to build them, making Rod of Ages a more attractive purchase on Swain, as it used to be.
So far this is a lot of nerfing to Swain's overall damage. We still want Swain to keep the 'mage' in 'battlemage' - he's not consuming their life essence to do no damage. His AP ratios on his Q took a sharp nerf with his midscope. We're giving them back to Swain, and in return, Death's Hand will now only pierce champions during his ultimate. This also helps to enforce the strength of Swain when he allows Raum to take control. Swain will also have W minion damage reduction removed and receive his AP ratio on W back to compensate for the increased difficulty in hitting it without the constant Rylai's slow.
Since Swain can no longer slow everyone in his vicinity for simply existing, it will be more difficult for Swain to continue draining the lifeforce of his enemies. This adds a little more counterplay to Swain's ultimate, but to make sure he can still have a fair chance to stick to his enemies, Swain gets back 5 movement speed, back to 335, as it was in season 8.
In Conclusion, Swain was always meant to be the Master Tactician, and it is clear that he has missed this mark since his VGU, being more of a supporting role and a spell effect bot. Under normal circumstances, Swain wants to play like the tactician he is. He deals the damage he needs to, collects information, and gets out without a scratch. But when Swain lets the demon wreak havoc, it is no longer about strategy and planning. It is all about Power and Destruction - and our current iteration of Swain doesn't quite satisfy this fantasy. These are the changes we would like to see to point Swain in the right direction.
tl;dr Changelist:
Base Stats: +5 MS
Q: -%AP Ratio buffed -Does not pierce champions
W: -%AP Ratio buffed -Deals full damage to minions within a specific range
R1: -Drain damage removed -Drain healing %AP ratio buffed -Q pierces champions during R
R2: -Now ends R1 -Damage buffed, either %AP ratio or introduction of %missing HP
This changelist and reddit post was a collective work from many Swain mains, organized via Swain Mains Discord server. People involved: Jarro, Manos (me), Fishlord, Alamander, TheAfricanDream, M3rd, Bacon, Anulus, Tyr_49
submitted by
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leagueoflegends [link] [comments]
2023.03.29 08:38 psshdjndofnsjdkan Boys Planet Press Conference Summary (230329)
all questions/answers have been taken by the
celeb confirmed twitter account. if a contestant's name has a link that means there's a photo attached
Group 1 (Kim Taerae, Na Kamden, Park Hanbin, Seok Matthew, Sung Hanbin, Keita): Q: You guys must have got closer living together. Can you introduce each others?
Kim Taerae: Han-bin can look cold but he is full of aegyo and he is actually very friendly. As Star Creators will know, Han-bin's leadership skills are very excellent and I am counting on him too.
Park Hanbin: I've been training with Tae-rae together for two years so we get along very well. Tae-rae is passionate about dancing and is a hard worker.
Seok Matthew: Sung Han-bin helps me out whenever I ask him about anything. It felt like having a great brother living together.
Sung Hanbin: I knew Seok Matthew from before Boys Planet, but got to know him better as we trained together. He's an easygoing person who can still put on a smile at difficult times. He also has strong responsibility. I learn from him a lot.
Q. Most memorable moment from the competition?
Seok Matthew: Keita cheered me on saying “Ma! Tthew!” so I went “Kei! Ta!” and laughed together.
Na Kamden: Keita is like a cute raccoon mascot of our show. When I saw him rap during the latest mission, I was thinking "That's our Ketia" I want to do another performance with him. I love him!
Keita: I felt Kamden is quite difficult to approach at first but as I got to know him, I found out that he was very playful and gets embarrassed by compliments easily
Q. Who is the most formidable rival?
Sung Hanbin: I am grateful for people recognizing my efforts. I strive to be No.1 but there are so many skilled and charming candidates here. I would pick Zhang Hao as the most formidable rival. I want to learn from his charisma.
Q. Kamden, how do you feel to see the biggest rise in rank?
Na Kamden: I want to thank the star creators. All moments were so happy, but we won 1st place in our latest mission and got to perform on “M Countdown.” It was like an unforgettable dream.
Park Hanbin: since my trainee days, my motto has been to do my best in every moment.[…]I’m confident in dancing and I guide other contestants on how to approach dancing in a lighthearted way. Stay tuned for the third mission, and I hope to be in the finals. I won’t disappoint!
Q: What do you think is your secret to popularity?
Kim Taerae: It’s my refreshing vocals and my bright smile. (shows off a smile to the camera)
Q: What do you want to say to Star Creators?
Kim Taerae: You’re the ones who let me sing. I’ll show only my refreshing vocals, but other various music genres too.
Na Kamden: (In English) Thank you star creators for always being on my side.
Park Hanbin: You are the ones that make me shine. I’ll make you shine too.
Seok Matthew: Thank you for the support. We’ll improve even more.
Sung Hanbin: Thank you, I really want to say that it’s not my efforts alone; it’s the effort of the star creators that makes everything possible.
Keita: Thank you for watching us until now. Please stay tuned until the end and please do vote!
Group 2 (Kim Jiwoong, Ricky, Lee Jeonghyeon, Jay, Han Yujin): Ricky: I’m Ricky – young and rich, tall and handsome.
Q. If you had to perform on stage with another trainee, who would you choose?
Kim Jiwoong: We are headed toward the same dream, so I have a lot in common with other contestants. I want to perform with all of them... but the top one is Jay. He has his unique color and various charms – I want to wear that color too and learn from him.
Lee Jeonghyeon: We’re going to show our refreshing yet sexy side in the third mission, and get to try out a different vocal style. I’m very carefree in real life, but I gotta be cute and sexy on stage!
Q. How do you maximize your charms on stage?
Ricky: I was born with swag. I’m confident in my basic dance and singing skills. I also practice a lot of facial expressions. While practicing, I imagine how cool I’ll look on stage.
Jay: My priority is showing stable vocals. But recently, I started to focus on dancing and stage presence as well. I can also play the guitar and drums, so I want to show them off in the future!
Q. What gave you dreams of being an idol?
Han Yujin: Seeing Kai of EXO and Taemin of SHINee perform on stage made me think ‘I wanna be like them too.’
Q. What is your hidden charm?
Han Yujin: So far, I’ve shown my sincere side to Star Creators. In the upcoming stages, I will be bubbly and refreshing. Look out for my new style!
Jay: I’ve shown good vocals and bright energies so far. In the future, I’m confident that I can show a striking, sexy side.
Lee Jeonghyeon: So far, I’ve portrayed a cool image. But in real life, I’m quite the prankster.
Ricky: I may look cold, but my personality is actually lovely. My nickname is 'Lovely Ricky'. I’m good at aegyo!
Kim Jiwoong: I also might look cold on the outside, but deep in my heart lives a cute puppy. I’m trying nowadays to show Star Creators this puppy.
Q. What do you want to say to Star Creators?
Han Yujin: I still have so much talent and effort to show you. I love you a lot.
Jay: There are so many songs I want to sing to you. Please continue sending us love!
Ricky: Ricky still has many hidden charms. Stay tuned till the end
Lee Jeonghyeon: I’m really feeling the increase in fans recently. I’ll repay with great performances
Kim Jiwoong: I’m getting more love than I deserve. I still lack in many areas, but I’ll always improve more.
Group 3 (Kim Gyuvin, Park Gunwook, Yoo Seungeon, Yoon Jongwoo, Takuto, Hiroto): Q. What do you think are your individual charming points?
Kim Gyuvin: I was clumsy in the early episodes, but I think I’ve been improving. My advantage points are my “physical” and expressiveness.
Park Gunwook: I started with a charismatic image, but with behind-the-scenes videos, fans will now know that I’m a soft person. There's this gap between me on stage and me in real life.
Yoo Seungeon: I’m a visual main vocal. People say my vocals are comfortable to listen to. I’ll live up to your trust!
Yoon Jongwoo: I have a cold first impression, but fellow contestants now know that I’m fun to hang out with.
Takuto: I still have a long way to go. But I’m cute. That's what other hyungs tell me. That’s my charm.
Hiroto: I’m cute like a puppy and charismatic like a wolf. I’ll continue to show more charms.
Q. What is your favorite genre?
Kim Gyuvin: In the early episode, we covered “Reveal” by The Boyz. We were so happy to get positive feedback. I loved the song because I love music with a strong beat.
Contestant
Takuto was nervous, but spoke his answers slowly and firmly, filling the conference room with laughter. Yoon Jong-woo held Takuto's hand on stage whenever he seemed nervous.
Hiroto: Takuto always comes to me, like a little brother. He’s so cute.
Takuto: Hiroto has a cute smile. But he’s the cutest when he puts on a fake smile.
Q. What do you want to say to star creators?
Yoon Jongwoo: I came from the bottom of the rank to here, and it wouldn’t have been possible without star creators.
Takuto: We will do our best until the end.
Hiroto: Please continue to send your support!
Kim Gyuvin: Every announcement for the survivors’ lineup gets so many votes, and you guys helped me maintain the top spot every time. Thank you.
Park Gunwook: I never dreamed of getting this much love and attention. It means so much to me and motivates me for every stage.
Yoo Seungeon: Stay tuned and support Yoo Seong-eon the vocalist!
Yoo Seungeon: Thank you star creators for recognizing my talent. On stage or off the stage, I will give you my bright energy. There’s a lot left to show.
Yoon Jongwoo: I started at No. 73. Every mission, every moment, I just did my best so I wouldn’t regret. I think that earned the hearts of star creators, and I want to compliment myself for it too.
Group 4 (Kum Junhyeon, Ollie, Wang Zi Hao, Zhang Hao, Haruto): Haruto: I’m so good at Korean, that my last name is Ha and my first name is Ruto.
Q. Why did you study Korean?
Ollie: I’m very talkative and chatted with the K team hyungs a lot. They taught me many fun phrases. I’ll study more.
Zhang Hao: I think if I’m to have a professional career in Korea, I should speak Korean well. We speak Korean together in the dorms and during practice. I’m improving fast.
Haruto: I discovered K-pop when I was 14 and got captivated. I wanted to understand the lyrics and started studying alone. Listening to K-pop helped my vocabulary. I love Korean culture, food and watch K-dramas and read Korean books. You get good at what you love dearly.
Zhang Hao: I’ve never been in a leadership position before “Boys Planet.” I monitored my team and came up with reflections every night before going to bed. It was tough, but I learned a lot. I speak quite softly, but I’m trying to be a stern leader.
Haruto: Every day, I feel a kind of happiness that I’ve never felt before thanks to “Boys Planet.” I can’t even put it into words. Let me express it physically then. “Ah!! Happy!!”
Photo: Haruto expresses happiness.
Kum Junhyeon: G group members are so good at Korean, that it wasn’t too hard to communicate. But, it helps to be close to them when they’re speaking, so I can understand them for sure.
And I give them big gestures reacting to what they say, to give them confidence.
Kum Junhyeon: I wanted to enjoy this audition, and star creators can feel my attitude too. I’m very charismatic and energetic, and because I dearly want the final spot, it’s showing more and more each episode.
Wang Zi Hao: All the contestants are so talented – I thank them for the great stage performances. I was lucky to have good chemistry with the other boys.
Photo: Zhang Hao and Haruto helping Wang Zi Hao with his Korean
Q. What's the secret behind your popularity?
Ollie: It’s because I’m cute. Nah, I’m kidding. It’s cos I do my best on stage. (In English)
I think it’s because I treat all of my stages like it’s my last. I don’t want to give up my dreams and won’t let any of you down.
Group 5 (Seowon, Lee Seunghwan, Lee Hoetaek, Zhang Shuai Bo, Cha Woongki, Chen Kuan Jui): Q. Can you summarize your charm in one phrase?
Seowon: Chameleon. Refreshing, sexy, powerful – I’ve shown them all on stage and can pull it off.
Lee Seunghwan: Confidence with a reason. I step on the stage with trust in my skills and effort.
Lee Hoetaek: Rollercoaster. I’m usually calm but can sometimes burst out in energy.
Zhang Shuai Bo: “One look and you’ll remember me.”
Cha Woongki: Korean shrimp chips. You can’t stop craving me. Go vote for me to see if it’s true.
Chen Kuan Jui: Butterfly. My dancing is soft!
Lee Hoetaek: Through missions, I discovered my limits and started breaking them. I want to thank star creators and other contestants who give me so much energy and boost up my self-esteem.
Seowon: With each mission, I feel how precious a moment on the stage is. I see how hard other contestants work and get motivated myself.
Lee Seunghwan: In my previous audition show, I tried to show what I’ve got. This time, I’m simply showing who I am. I got to reflect on myself and grow.
Cha Woongki: Every minute and second on stage is precious. I want star creators to think “I’m so glad I voted for him.”
Chen Kuan Jui: I’m confident with my ability to express emotions on stage.
Zhang Shuai Bo: I want to give you good energy and show you my smile.
Photo: proof of Zhuang Shuai Bo showing off his smile. 好帅!
that's all twitter user celebconfirmed posted so the end! i think if you look at naver news you can find more detailed responses to these questions but they're all in korean so be prepared to translate
some more group photos submitted by
psshdjndofnsjdkan to
BoysPlanet [link] [comments]
2023.03.29 08:31 UAN4ALF 42 F [F4M] Artist and Traveler - Let's Talk Dreams, Life goals, Art, Travel, Video/Photography. and have a deep open honest conversation with no secrets between us. Read post before messaging :) [chat]
I want to get to know everything about you, see your soul, make a new friend (or maybe find a kindred spirit) to message, possibly voice chat, share life with, have fun, and fall a little bit in love with even. Let's sail away together to a far away place, travel the world and be happy on a beach somewhere sharing our dreams while watching a beautiful sunset. Have a deep long conversation about the things that make our souls sing and life worth living. Find out everything about one another and be completely open and honest with each other. I'm an optimist at heart and believe anything is possible and life can be wonderful. We can make our dreams come true! Let's talk about them all. I have lots of dreams and goals for this next stage in my life and I am free to do anything.
Topics and areas of interest I have that if you are interested we can talk about include:
I love the visual arts (drawing & painting) plein air painting, travel, vanlife, photography and videography, making video, tech toys: cameras, computers. Self improvement and motivation. dreams and goals. Lifestyle design, business and marketing concepts, tv/movies. I love watching movies while voice chatting too. Let's become best friends and always be there for one another. Life is short, much shorter than you think it will be, enjoy it and live every moment and every dream while you are here to do so.
Disclaimers:
Please only around 42 male and single (I am not comfortable talking with married people and really 36 to 48 not younger though)..I am not trying to hurt anyone's feelings, it's just nice to talk with people who have the same life experience and days lived on this earth. I don't want to have to end a chat over age, so if you are younger don't message me please and lying destroys everything, so just don't. Be a decent person and do the right things in life and good things will happen for you.
Things I hate and am not interested in includes: Video games, drugs, 420, alcohol
*I appreciate everyone has their own preference for what they like in life, so if you like those things then I am not the right person to chat with, but I wish you well in life.
*DM to chat mention "Idiosyncratic" when you message, so I know you read my message, if you don't I may not reply as I'll assume you didn't read this :)
submitted by
UAN4ALF to
chat [link] [comments]
2023.03.29 08:20 StepwiseUndrape574 GTA 6 is rumored to feature a revamped combat system
GTA 6 is rumored to feature a revamped combat system, with new weapons, tactics, and mechanics that allow for more dynamic and exciting battles. Fans are hoping for a game that feels more like a blockbuster action movie than ever before.
GTA 5 Modder 👑 Buy gta 5 accounts
http://Furymodz.com // Fortnite // GTA 5 Accounts, Mods 💎 Creator on Patreon:
http://patreon.com/furymodz 🎪
submitted by
StepwiseUndrape574 to
gta5moddingcommunity [link] [comments]
2023.03.29 08:19 Drakader Just some questions from a newbie in a quest
Hello! Sorry to annoy. I just wanted to ask some questions about how to pull Full Art Lillie.
For context. I know 0% about the game. But i know how expensive that card is. Used tcg player but im too dumb to understands what sets/boosters/products i must open to get her.
its for my best friend's bd in some months since he is a huge fan of her. So i wanted to either try and pull her for him. Or at the very least get him a booster box for him to try to pull her.
I know it wont be a "1 box = Lillie" thing. Its not like that in ygo so i expect it to be complicated. But I wanna know and give it a try.
Thank you for reading
Tl.dr: Me noob. In which products can i get Full Art Lilie?
submitted by
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PokemonTCG [link] [comments]
2023.03.29 08:13 windowsboy2025 could a a linear spider man vr game could work? ( something like the ps1 titles or shattered dimensions/ edge of time )
while anyone can agree a fully massive open world Spidey vr game made by insomniac sounds like a fan wet dream, i don't think that should be the right approach for the web heads first major vr adventure
i had a lot of people tell me Spidey vr won't work given the character's...uniqe moves, a impossible task sure, but i do think they're might be a simple solution...make it a linear superhero platform vr game
imagine something like stride meets the climb meets Tarzan vr meets resist, a linear vr game where you can customized the swinging to suit how comfortable you want your experience to be
a focus on story platform and combat like the ps1 titles or shattered dimensions/ edge of time or hell Disney infinity Spider-Man , the web swinging can be even saved for high intense chase sections or even combat in the air
combat can be altered in order to utilize the vr limitations , players could of course punch/grab and throw enemies but also use webs to tie or lasso them around
web balls
tazor webs
and maybe even the area like objects, this would allow the team to not worry about crazy flips spidey does
all in all i personally think a linear spider man vr game could work, what about you guys?
could a a linear spider man vr game could work?
love to hear your thoughts
submitted by
windowsboy2025 to
Spiderman [link] [comments]
2023.03.29 08:12 windowsboy2025 could a a linear spider man vr game could work? ( something like the ps1 titles or shattered dimensions/ edge of time )
while anyone can agree a fully massive open world Spidey vr game made by insomniac sounds like a fan wet dream, i don't think that should be the right approach for the web heads first major vr adventure
i had a lot of people tell me Spidey vr won't work given the character's...uniqe moves, a impossible task sure, but i do think they're might be a simple solution...make it a linear superhero platform vr game
imagine something like stride meets the climb meets Tarzan vr meets resist, a linear vr game where you can customized the swinging to suit how comfortable you want your experience to be
a focus on story platform and combat like the ps1 titles or shattered dimensions/ edge of time or hell Disney infinity Spider-Man , the web swinging can be even saved for high intense chase sections or even combat in the air
combat can be altered in order to utilize the vr limitations , players could of course punch/grab and throw enemies but also use webs to tie or lasso them around
web balls
tazor webs
and maybe even the area like objects, this would allow the team to not worry about crazy flips spidey does
all in all i personally think a linear spider man vr game could work, what about you guys?
could a a linear spider man vr game could work?
love to hear your thoughts
submitted by
windowsboy2025 to
virtualreality [link] [comments]
2023.03.29 08:11 AutoModerator rules and etc
welcome to this new rottmnt page on reddit, there will be cringe posted for you all to react, fun questions or quiz for new or old rottmnt fans and most importantly you can share your heacannons,art and maybe even your opinion!
rules: no T-cest, no nsfw(bc of young fans but lgbtq+ ofc can be talked about), no judging someone for their headcannons or opinion and for last, do not say anything offensive/racist/homophobic you WILL get blocked
submitted by
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2023.03.29 08:04 xMrPink85 [USA-CA] [H] Playstation/XBox/Nintendo/Sega Consoles/Games/Manuals/Pokemon [W] Sega Games/Playstation Games/Nintendo Games/Lists/Offers
Happy to provide pics of anything you might be interested in.. Most of this stuff I would like to move ASAP. If you would like to buy see my
GameSale post!
If you are local to the Sacramento area I might be willing to do a local meetup. Cash/Paypal also acceptable on either side to help even out a trade.
Thanks for looking! Happy trading!
[HAVE]
PLAYSTATION | | |
Playstation | Legacy of Kain Collectors Edition Triple Pack | SEALED Hard to value.. I don't see this very often at all.. There is one other one on eBay right now for $369 in similar condition.. This one does have some minor wear to the corners/seal as seen in the pics.. I would really like a big item from my list for this.. |
Playstation | DarkStalkers 3 | CIB - Minor Staining |
Playstation | GranStream Saga | CIB |
Playstation 2 | Final Fantasy X Brady Games Strategy Guide | Very worn. Has tear in front cover. No poster. |
Playstation 2 | Final Fantasy X -2 Brady Games Strategy Guide | Moderately worn. Has smaller tear in back cover. Includes Poster. |
Playstation 2 | Dual Shock 2 | Silver - Works - Normal Wear |
Playstation 2 | Dual Shock 2 | Translucent Blue - Works - Normal Wear |
Playstation 2 | Guitar Hero II | BL - CIB |
Playstation 2 | Guitar Hero Guitar Hero Encore Rocks the 80's | BL - CIB |
Playstation 2 | Myst III Exile | BL - CIB |
Playstation 2 | RPG Maker 3 | BL - CIB |
Playstation 2 | 24 The Game | BL - CIB |
Playstation 2 | Wheel of Fortune | BL - CIB |
Playstation 3 | Ace Combat Assault Horizon | BL - CIB |
Playstation 3 | BlazBlue Continuum Shift Extend | Limited Edition Big Box - CIB - Includes Soundtrack, Art Book, and Calendar. Box has heavy wear. Everything else is pretty minty. Game case has some minor shelf wear. |
Playstation 3 | Dark Souls II | BL - CIB |
Playstation 3 | Diablo III | BL - CIB |
Playstation 3 | Yakuza Dead Souls | BL - CIB |
Playstation 4 | 500 Million Dual Shock 4 Controller | Loose - Has crack in center but otherwise pretty minty. |
Playstation 4 | 7 Days to Die | BL - CIB |
Playstation 4 | Call Of Duty Infinite Warfare | BL - CIB |
Playstation 4 | Dead Cells [Action Game of the Year] | BL - CIB |
Playstation 4 | Dragon Quest XI: Echoes of an Elusive Age | BL - CIB |
Playstation 4 | Evolve | BL - CIB |
Playstation 4 | Final Fantasy XV Deluxe Steelbook Edition book w/Slipcover | BL - CIB |
Playstation 4 | Kingdom Hearts HD 2.8 | BL - CIB - Spine damage/tear |
Playstation 4 | Middle Earth Shadow of War | BL - CIB |
Playstation 4 | Nascar Heat 3 | BL - CIB |
Playstation 4 | Overwatch Origins | BL - CIB |
Playstation 4 | Resident Evil Village Deluxe Edition | BL - CIB |
Playstation 5 | Babylon's Fall | Sealed |
Playstation 5 | Death Stranding | Sealed |
PSP | PSP 1001 - Loose. PSP ONLY | Body and screen are pretty scratched up, includes a rubber grip cover and I can include a white replacement shell... Charge port can be touchy sometimes so it also includes a replacement port. No charger. PENDING |
PSP | Tekken 6 | BL - CIB |
PSP | PSP 3000 Box and tray only - No PSP included | Box has moderate to heavy wear with some creasing. |
PSVITA | Ninja Gaiden Sigma 2 Plus | Loose |
PSVITA | Wipeout 2048 | Loose |
XBOX | | |
Xbox | Blowout | BL - CIB |
Xbox | Harry Potter and the Prisoner of Azkaban | BL - CIB |
Xbox | Indiana Jones and The Emperors Tomb | BL - CIB |
Xbox | Pac Man World 2 | PH - CIB |
Xbox | Return To Castle Wolfenstein Tides of War | PH - CIB |
Xbox 360 | 4GB - 360 Slim Console | Includes OEM power supply and controller. I can probably include an HDMI cable if needed. |
Xbox 360 | 250GB - 360 Slim Console | Includes OEM power supply, controller and Kinect. I can probably include an HDMI cable if needed. |
Xbox 360 | Dead Space 3 | PH - CIB |
Xbox 360 | Dragonball Z Ultimate Tenkaichi | BL - CIB |
Xbox 360 | Fable 2 Limited Edition | BL - CIB* (No special features disc) |
Xbox 360 | Fable 3 | BL - CIB |
Xbox 360 | Forza 4 | BL - CIB |
Xbox 360 | Grand Theft Auto 5 | BL - Boxed w/map |
Xbox 360 | Halo 3 Limited Edition Steel book w/sleeve (minor damage) | BL - CIB - Includes manual, but no book.. |
Xbox 360 | Hitman HD Trilogy - Premium Edition w/ slipcoveartbook | BL - CIB - Moderate wear |
Xbox 360 | Mortal Kombat | BL - Boxed (No Manual) |
Xbox 360 | NBA Live 2010 | BL - CIB |
Xbox 360 | NBA 2K18 | BL - CIB |
Xbox 360 | Portal 2 | BL - Boxed (No Manual) |
Xbox 360 | Test Drive Unlimited | BL - CIB |
Xbox One | Battlefield 4 Steelbook Edition | CIB |
Xbox One | Dark Souls 3 | CIB |
Xbox One | Madden 22 | CIB |
Xbox One | Prototype BioHazard Bundle | CIB |
Xbox One | Rare Replay | CIB |
Xbox One | Skylanders Trap Team | CIB |
Xbox One | UFC 3 | CIB |
Xbox One | Watch Dogs 2 | CIB |
Xbox One | Wolfenstein The New Order | CIB |
NINTENDO | | |
NES | Vintage Nintendo of America Letter | w/ Official Nintendo Envelope, Cover Letter, Nintendo Power order form, service center list, Game Pak Directory, Replacement parts list, Nintendo history. Great little piece. Definitely shows some wear and a few markings but the order forms are blank. Not sure how to value this |
NES | Bart vs The Space Mutants | Manual Only |
NES | Gradius | Manual Only |
NES | Mega Man 1 | Manual Only |
NES | Mission Impossible | Manual Only |
NES | NES Advantage controller | Manual Only |
NES | Zodas Revenge | Manual Only |
NES | Kung Fu | Loose |
NES | Ninja Gaiden II | Loose |
NES | Skate or Die | Loose - Worn/snagged top label |
NES | Wizards and Warriors III | Loose - Worn/torn top label |
NES | GAME GENIE | Loose |
SNES | DOOM | CIB** - Might be willing to trade box/contents separately. |
SNES | Rockos Modern Life | CIB - Box is worn, includes insert, manual and warning slip.. both have some wear, Cart is in great shape! Might be willing to trade box/contents separately. |
SNES | Yoshi's Safari | CIB** - Might be willing to trade box/contents separately. |
SNES | Buster Busts Loose | Manual Only |
SNES | Hey Punk! Are You Tuff E Nuff? | Manual Only |
SNES | Lawnmower Man | Manual Only |
SNES | Mega Man X | Manual Only |
SNES | World Heroes | Manual Only |
SNES | GAME GENIE | Loose |
N64 | Standard N64 Console | Includes OEM expansion pack. |
Wii | Red Steel | BL - Boxed (No Manual) |
Wii | Trauma Center Second Opinion | BL - CIB |
Wii U | The Legend of Zelda Windwaker HD Edition Wii U | Complete in box** - Super Hard trade - Probably the item I'm least likely to trade right now. |
Wii U | The Legend of Zelda Twilight Princess HD | SEALED - I am considering having this one graded. |
Wii U | Super Mario 3D World | NS - CIB |
Switch | Red and Blue V2 Switch Console | Includes everything but the box. Decent condition with a few blemishes. Everything works. PENDING |
Switch | Pokemon Scarlet and Violet Edition OLED Switch | NEW |
Switch | BloodRayne Fresh Bites | Sealed - w/card |
Switch | Fire Emblem Three Houses | CIB |
Switch | Great Ace Attorney Chronicles | CIB |
Gameboy | Ren and Stimpy Veediots | Manual Only |
NDS | Red Super Mario Bros 25th Anniversary Edition DSi XL | Loose - With charger. Does have some minor wear and teascuffs on corners PENDING |
NDS | Mario Party DS | Sealed - (Has some knicks/tear in seal.) |
NDS | Pokémon Heartgold | CIB - NFR case, no big box or Pokewalker - Only considering trading this so I can upgrade.. Would also trade FOR the big box.. |
NDS | Spiderman Shattered Dimensions | Loose |
NDS | Spyro The Eternal Night | Loose |
3DS | Animal Crossing New Leaf | CIB |
3DS | Bravely Second End Layer | CIB - Minor damage to case/art |
3DS | Legend of Legacy | Sealed |
3DS | Super Smash Bros. 3DS | Loose |
SEGA | | |
Saturn | Model 2 Console | Loose - Includes power cord + OEM controller |
Saturn | Street Fighter Alpha 2 | CIB |
Dreamcast | Crazy Taxi | Loose |
[WANT]
SOME specific items I'm after:
- Attack On Titan 2 or Final Battle PS4
- Baten Kaitos - Eternal Wings and the Lost Ocean
- Castlevania Curse of Darkness - PS2
- Castlevania Lament of Innocence - PS2
- Castlevania Dracula X
- Conkers Bad Fur Day
- Chocobos Dungeon
- Clock Tower (all)
- Drakengard 2
- Earthbound
- Evil Dead Games (PS1-PS2)
- Geist - Gamecube
- Grandia Xtreme
- The Legend of Zelda Four Swords - Gamecube
- Majoras Mask N64
- Mario Party 6 - Complete only
- Mario Party 7 - Manual only
- Marvel vs Capcom 1 and 2 PS1/PS2 or Dreamcast
- Misadventures of Tron Bonne
- Mega Man 64 - Cart or CIB
- Paper Mario TTYD - Complete and NON Players Choice/Best Seller
- Parasite Eve II - Manual only
- Pokemon Crystal, Emerald, Ruby, and Silver
- Pokemon White, Black, HGSS (Big Box), Alpha Sapphire, Moon, Y, Ultra Sun/Moon
- Resident Evil - Saturn
- Resident Evil - PS1 Long Box
- Resident Evil Code Veronica - Gamecube
- Resident Evil Dead Aim (Also looking for other light Gun games like Point Blank, Time Crisis, House of the Dead..)
- Resident Evil Survivor
- Resident Evil Darkside Chronicles - Highly Prefer the Gun Bundle Version.
- Saga Frontier 2 PS1, Unlimited Saga PS2
- Shadow Hearts - PS2
- Shadow Hearts From the New World - Disc only
- Silent Hill Origins and Shattered Memories - PS2
- Suikoden, Suikoden II and Suikoden Tactics
- Tekken Long Box
- Twisted Metal Long Box
- Valkyrie Profile PS1
- Wario Ware/World - Gamecube
- Xenosaga Episode III - PS2 - Complete only. Lenticular preferred.
- PS2 Multi Out (
[General Wants]
- I'd like to bulk up my Gamecube and Sega collections; Dreamcast, CD/Saturn and Genesis.. I don't really need any hardware at the moment. But a CDX or Nomad would be cool though!
- PlayStation 5 games. Official Sony dual controller charger - CIB or New
- PS1 - PS4 Heavies
- PS Vita Games and maybe certain Vitas.
- PSP Games
- PSVR Games
- PS1 Long Box games
- PSX Console
- Special Edition Sony/PlayStation stuff.
- Switch games, SE Pro controllers
- Gameboys
- DS/3DS games
** Your lists/offers. I am not interested in loose discs or any sort of Greatest Hits, Platinum Hits, Players Choice, etc. Black Label/first print only. Most Carts are ok loose with the exception of games that came in plastic cases such as DS/Vita. If it had a cardboard box I can do without.
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2023.03.29 08:03 Dreamlander1890 Dreamland: A New Lovecraftian (and Dunsanian) Tabletop RPG
| Hi everyone!! Pardon the spam but I thought this might be of interest to the group... awhile back I drew a graphic novel adaptation of "The Dream-Quest of Unknown Kadath" and for some time now, I've been writing & illustrating a new roleplaying game based on Lovecraft and Dunsany's Dreamlands. I've released the core Dreamland RPG rules (Beta version) as a 48-page Quickstart Rules PDF, available here, and I'd love feedback from readers and testers. In Dreamland, you play a dreamer, one of the vanishingly few people with a double life in Dreamland, a fairytale world outside of time. In Dreamland, you go on adventures and travel to marvelous lands, on perilous roads through deserts and jungles, to the lairs of strange peoples, beasts, and dragons...or perhaps even further than this, east of the sun and west of the moon. But your dream self does not remember all of your waking life, or vice versa. Only a few Memories of your waking life remain, and these Memories are your lifeline between the real world and Dreamland. Lose all your Memories and you will be forever lost in Dreamland, leaving your waking-world body behind... https://preview.redd.it/9mwqou8ccmqa1.jpg?width=10800&format=pjpg&auto=webp&s=f2ae27188b2a850557e18793e4c5ea947c8bbafe The Quickstart PDF contains: * all the rules needed to play the game, including challenges, skills, creating marvels, curing Impairments, waking up, death (permanent and temporary), Dream Shock and more * character creation, including 24 Roles * become an initiate into the art of dreaming with character advancement from Levels 0 to 2 * DMing Tips & a list of Dreamland movies, books & children’s books * 15 special Beast Roles for Transformed dreamers * 2 pages of glossary including useful terms like Abhumans, Fairies, Dead Dreamers & more * 14 illustrations * an illustrated 3-page character sheet! https://preview.redd.it/5d6qkrhgcmqa1.jpg?width=2550&format=pjpg&auto=webp&s=b745b4d60bbde444a351f8596e8978c6c290e79a I also have a playtest adventure, "The Paradise of the Unchanging" (30p.), which contains the adventure, a map of Lispasia, wilderness rules, and a mini-bestiary of monsters. I'm still working on plans for an actual publication of the game, so in the meantime -- I'd love your feedback! Please take a look, write about it, and try it out! And I'd be happy to answer any questions about my own take on the Dreamlands and about the game. Many thanks, Jason Bradley Thompson https://preview.redd.it/h21g185icmqa1.jpg?width=1152&format=pjpg&auto=webp&s=04bb36b594d1a27c407d74507dd17db263b5cfa2 submitted by Dreamlander1890 to Lovecraft [link] [comments] |
2023.03.29 08:00 Bumish1 Iron Mace just posed an info dump. Here's what it says w/ google translate.
Super Long Post! But this is a rather huge update that includes GitRepos.
I cover a lot of this stuff in my video found here -
https://youtu.be/IxMLU15dUGw (It's like an hour long and goes over a lot of the stuff said here, before they even released this info. They even use some of the same stuff as evidence.)
Discord Link to info - To see the update in it's origional format.
https://discord.com/channels/988365908009447485/988662112454836234/1090510064609140867 Full list of assets purchased to make Dark & Darker:
https://docs.google.com/spreadsheets/d/16DjiRitUa_R3IkelPNKW0Q8F-H1KFuWXTxxw2q0SCQo/edit#gid=0 Git logs for the first year of development. The earliest entries start at the bottom of the document. It is a little embarrassing showing all our development mistakes and bugs but we believe that is further proof that Dark and Darker was built from the ground up.
https://drive.google.com/file/d/1qyRk3zyIMuwTOvL3E8zchxw9hiukpKWC/view?usp=sharing - Although our company was officially founded in October 2021, our development logs go back to September 2021. This can be explained by our company history below.
- A bit of background history regarding IRONMACE. Several of our founding members started work as a development team starting in September 2021. The members worked for more than a month in a shabby jiujitsu gym without pay using our own personal PCs as a test of our resolve and teamwork, and also because we had no investors. Once we realized that our members could form the foundations of a viable company, the company was formally founded in late October 2021. The original funds were quickly exhausted and IRONMACE almost went bankrupt as we were unable to acquire investors. Luckily members rallied together and collected funds from over twenty friends and families to bankroll the company for another couple months. This was also quickly exhausted and IRONMACE relied on outsourcing work unrelated to game development to help it survive another month. It was only through grueling meetings and countless, countless, countless rejections that IRONMACE was finally able to find brave VCs willing to fund the studio in 2022. The studio made it point to accept as little money as possible to stay hungry and motivated to get to the current point.
1. Our Korean Response to the takedown claim - From Iron Mace We are Iron Mace, a game developer in Korea developing the PC game Dark & Darker. Through this document, we will deal with the Digital Millennium Copyright Act Take Down Notice (DMCA Take Down Notice) filed against us by Nexon Korea Co., Ltd. (hereinafter referred to as “Nexon”), and our position on allegations of copyright infringement and leakage of trade secrets.
Through its own investigation, Nexon said, "Dark and Darker appears to have been developed by copying and stealing trade secrets and copyrighted information owned by Nexon." said. We want to make it clear that this claim is baseless. Our company, Iron Mace, has never owned or used Nexon's copyrighted materials or trade secrets.
Nexon belatedly registered the copyright related to the P3 project in February 2023, more than six months after Dark and Darker was released, and is claiming copyright infringement against it. The first point of their claim is that one of our members (then director, hereinafter A) illegally moved important assets to a private server “without permission”.
Our response to the above claim is as follows.
Due to the mandatory remote work policy implemented by Nexon in response to the COVID-19 pandemic, A received written approval from Nexon executives to use an external personal server to improve the team's work efficiency from 2020 to 2021. While developing using a personal server for about a year, A asked if it was okay to continue using the personal server. The head of the senior organization responded to the question by telling them to refrain from using private servers. A has agreed to discontinue use of the private server. Instead, we received an exception from the company to work in the office, circumventing the current remote work policy, in order to keep the team working efficiently.
In order to stop using the personal server, A moved the connected system and started deleting trade secret files, but the immediate hurdles (a kind of mid-term evaluation process in the game industry, and if the results are not good, the project may be suspended) , the migration of development systems to internal servers was not a quick and thorough process. As a result, some auto-upload scripts related to the build system were left running. And buildings around the office are closed due to corona expansion, so I can no longer go to work, etc. A made a mistake of using the personal server again without re-approval due to the anxiety of reduced work efficiency and the burden of meeting the schedule and achieving the goal.
At that time, all computers in Nexon's company were monitored using the endpoint solution, so the use of personal servers subject to approval and re-approval was known to Nexon during several months of development. However, during that period, A did not receive a single warning from the security team, and when answering to the head of the higher organization to refrain from using the server, he received an answer saying, 'It's a bit ambiguous to say that it's official/no', so he made a wrong decision. that was hit
A suffered the shock of his previous project being shut down in 2020, and several other projects within Nexon were canceled around the same time. A had doubts about the release along with various circumstances that could only be seen as lack of development support. Later, due to an incident, his trust with his boss was broken, and in June 2021, he finally decided to leave Nexon.
A revealed to members of the development team he had worked with for a long time that he would be leaving the company soon. He cited a lack of support for development as the reason for his departure, and further doubts about whether he would ever be able to launch the project. He also said he welcomes those who would like to join us for the next try. He's likely pushing for a project in a similar genre to the P3 project, but he's made it clear that everything needs to be developed from scratch. The above fact was also proven in the course of investigating a separate individual lawsuit filed by Nexon against A in the testimony collected by the police.
Immediately after Nexon's executives learned of A's plan to resign, their attitude suddenly changed to find A's fault, without any effort to amicably resolve the situation. He then sent an internal audit team to accuse him of stealing files, even though he knew the private server had been used for work for months. Seeing efforts to find out the fault somehow in this way rather than solving it through dialogue, the relationship of trust with the company was completely broken, and A consulted with a lawyer and said that since there are personal information on the personal server, there is no obligation to submit it to the company. After hearing the conclusion, instead of submitting my private server, I completely deleted everything in it.
A was fired due to a claim interpreted differently from his intention, and around August 2021, civil/criminal charges and lawsuits were filed against his house and other assets with omnidirectional seizure and pressure, and several seizures and searches were conducted. has been done up to A's personal case is still ongoing, and claims that he stole or misappropriated these files have yet to be substantiated. He actively cooperated with police investigations every time. Our company was also seized and searched several times during this investigation, but we responded to the investigation with the utmost cooperation in order to prove our innocence. If Nexon's trade secrets were really stolen or misappropriated, nine out of the more than 20 P3 project team members would not have risked joining Iron Mace.
The second issue in the DMCA notice filed by Nexon is the claim that Iron Mace CEO Terence Park abused the suspect's stolen trade secrets and copyrighted material to develop Dark & Darker for his own and Iron Mace's benefit. Our response to this claim is below.
The company's CEO makes it clear that no stolen trade secrets or copyrighted material were used to develop Dark & Darker. Indeed, Terrence Park has repeatedly stressed to his team that in order to maintain the company's vision and branding, third-party trade secrets must not exist by mistake and must be developed from scratch.
Subsequently, in the DMCA notice, Nexon claims that the only way to come up with an idea similar to the P3 project is theft, and as a basis, it claims that the P3 project has never been disclosed to a third party during this period. However, this claim can be proven unequivocally false. Nexon unveiled the P3 in a media showcase in August 2021, and has since written about it in numerous blogs and articles:
https://www.gematsu.com/2021/08/nexon-showcases-12-new-games-project-magnum-project-hp-mabinogi-mobile-more https://pdf.irpocket.com/C3659/GbYe/dYzj/ICN2.pdf https://www.donga.com/news/It/article/all/20210805/108384593/1 Nexon also claims in its DMCA notice that no other game has the same "concept, genre, and plot" as P3, claiming to have created an entirely new concept. But none of the P3 concepts are entirely new. A game already on the market called Expedition Agartha is a similar game in the three categories already stated.
Since then, Iron Mace has claimed without evidence that it is impossible to make a test version of Dark & Darker in just 10 months of founding without using Nexon's trade secrets. Our response to this claim is as follows.
The fact that a big game company like Nexon can't develop games this fast doesn't mean that other studios, big and small, can't develop at that speed.
Iron Mace's rapid pace of development was possible for the following reasons.
Iron Mace began development with 18 people, significantly more than the initial P3 team of about 11 people. The percentage of dual programmers doubled to 3 and 6, respectively.
We used as many 3D game objects as possible, purchased from the Asset Store, which account for most of the cost and time required for game development.
Also, with the permission of the artists, it was developed with a focus on game design and programming.
The server code did not exist because there were no server programmers on the P3 project team. However, Iron Mace was developed by employing senior-level server programmers from the beginning to create a stable server architecture.
Fortunately, we have evidence that clearly shows how we developed the game quickly and efficiently, and we will be making it public soon.
We'll soon publish a list of purchased assets used in Dark & Darker development, proving that almost all 3D assets were purchased from the Unreal Marketplace.
And we have tons of videos to see what major milestone builds look like, from early internal playtests to more recent tests. These videos will also be coming online soon, showing you how to quickly and efficiently develop the game from scratch.
Finally, for verification from a technical point of view, we will soon release the Git log and its file list, which is the development history from the first log in the Git repository to the work on the self-developed anti-cheat module. This is a log over a period of about a year or so. This will allow other developers to easily check our progress and check for stolen code or assets. In addition, since the P3 project was written while learning because none of the programmers had any experience using Unreal Engine at the time of the project, using the code and assets of the P3 project as a reference is a dark and darker project.
It wouldn't have helped you in your progress.
In the DMCA notice, Nexon compared and analyzed files from the Dark & Darker and P3 Projects and said, "The number of files with the same name is too many to be a coincidence." claims. And it claims to have found more than 2,338 files with the same name. Our response to this claim is as follows.
They attached the remaining 1,032 resources to Exhibit D, excluding files generated by using the same game engine. Of these, 950 files were either assets purchased from Unreal's Marketplace or files from plugins. The remaining 82 files (41 to be exact, because two files are created with the same file name) also have the same name because of the general concept and official naming convention recommended in the process of developing a typical first-person fantasy game. (See naming conventions and examples below)
Rules for Writing Unreal Engine Official Names
https://docs.unrealengine.com/5.0/en/recommended-asset-naming-conventions-in-unreal-engine-projects/ example)
Blueprint (BP_) + Arrow => BP_Arrow (Exhibit D 33p)
Material (M_) + Base (Base) => M_Base (Exhibit D 35p)
If Nexon agrees to provide the file, it is suggested to compare and analyze the actual contents of the files with the same name through a third party. We have provided a list of sources for all “same-named” resources listed by Nexon.
In addition, the DMCA notice claims that the two games' character designs, worldviews, and core gameplay are similar. In response to the above claim, we'd like to say that both games borrow settings from very traditional fantasy worlds. None of this is original, and the similarities to the pointed character classes and use of torches can be found in countless other fantasy games. Both games belong to the classic fantasy dungeon exploration genre, and the similarities can be explained.
In addition, Nexon claims that "Iron Mace purchased graphic assets, including character concept art, from the Unreal Marketplace, but the assets purchased from the Unreal Marketplace and Dark & Darker's assets look different, and there are many similarities with those of P3. ” claims. Our position on the claim is as follows.
Most of the 3D assets were purchased from the Unreal Marketplace, but most of the 2D graphic elements, including concept art and UI, were created in-house. The character concept artwork that Nexon claims similarities to is a reflection of a very traditional fantasy setting. In addition, the concept artwork of the two games was created by the same person, so the painting style is also similar. Soon, our concept artist will organize and disclose that the character concept of Dark & Darker does not infringe on the concept of P3. Through this document, Google image search shows artwork of other popular fantasy concepts, and Dark & Darker's concept art follows the general fantasy world, so it looks similar, but I want to prove that I did not infringe P3's copyright. .
The DMCA notice states that the two games' core concepts, genres, and storylines are so similar that "I am convinced that Iron Mace may have used Nexon's trade secrets to create Dark & Darker." Again, Dark & Darker's concept and settings are all largely inspired by traditional and popular fantasy RPG games. The gameplay of adventurers digging through dungeons full of monsters and treasure in search of riches is so common and common that it could be widely applied in many other fantasy games as well.
Just for fun, we asked ChatGPT to explain the definition of a typical PVP dungeon exploration game, and we got the following response.
----------------------------------Content from ChatGPT------------- ----------------------
In this PvP dungeon crawl game, players compete against each other in dangerous and mysterious dungeons filled with traps, puzzles, and monsters.
Players choose their character from several classes, each with unique abilities and playstyles. They need to explore dungeons, defeat monsters, and solve puzzles to advance deeper.
But besides fighting monsters, players also have to face each other in intense PvP battles. They can attack other players to steal loot or gain an advantage, but you have to be careful not to be suddenly attacked by enemy players.
In the meantime, players can collect loot, weapons, and magic items to help them in their missions. They can also trade items with other players or buy and sell them at NPC shops.
Gameplay requires strategic decision-making, and players must decide whether to focus on attacking other players or progressing through the dungeon. They must manage their limited resources carefully, including weapons, spells, and stamina.
The ultimate goal of the game is to reach the deepest dungeon's floor and defeat the final boss. You should be able to beat other players while doing all of this. The game offers an exciting and competitive experience for players who enjoy both PvE and PvP gameplay.
-------------------------------------------------- ------------------------------------------
Finally, the common characteristics of the two games announced in Exhibit E are generally shared characteristics that can also be found in many other similar games.
Judging from the information presented, it would be difficult for Nexon itself to believe that Iron Mace infringed on the copyright of the P3 project. And Nexon does not provide evidence that Iron Mace used Nexon's trade secrets to make Dark & Darker, only circumstantial inferences.
Finally, Nexon is accusing Iron Mace of violating Valve's SSA and SOCR, preventing us from delivering our games to fans on the world's largest PC gaming platform. We want Nexon to stop making baseless claims.
In order to resolve issues quickly and definitively, we are willing to provide source code, produced assets, and design documentation for comparison between the two companies. We ask Nexon to make a positive impact on gamers and gaming communities around the world by actively working on resolving issues between the two companies.
That's all of that document. Translated by google.
----------------------------------------------------
2. Concept Artist response: Rebuttal to claims of character design similarity
Hello, this is Dark & Darker's concept artist.
Through this document, we would like to refute the allegation that the concept of P3 was stolen from Dark & Darker.
Nexon claims that Dark & Darker was developed using P3's assets, and claims to be suspicious because of their visual similarity. The contents below are intended to refute this and explain what parts we focused on in class design and why the claim that the results are similar is not valid.
Dark & Darker's classes are made up of classes commonly handled in Dungeons and Dragons and medieval fantasy games influenced by it, and aim for familiar classic fantasy concepts.
Therefore, it cannot be seen that it has the distinctive features of Dark & Darker in appearance or design.
Dark & Darker worked on the class concept based on the following three concerns.
What are the most familiar classes in the memories of classic fantasy fans?
What design can you accept without hesitation even if you are not a fan of classic fantasy?
What is the range that can be expressed with the assets you own (purchased assets)?
P3 and Dark & Darker have the same concept artist (i.e., because I worked on both), the way the characters are portrayed or the painting style may feel similar, but there are significant differences in detailed composition such as costumes.
The following will refute the claim that the classes of P3 and Dark & Darker are similar by comparing each class.
Class Comparison 1: Barbarian
When I started thinking about Dark & Darker's Barbarian, I initially tried to work with a barbaric warrior feel like Conan the Barbarian (movie). However, I had to use the purchased armor assets in common, so I had no choice but to switch to the current Nordic Viking feel.
To elaborate more, even if I drew concept art, I did not have enough time to create assets for it, so I changed the direction of the concept art according to the assets.
Images in document.
Figure 1: A draft of a Dark and Darker Barbarian that was scrapped in the works.
Images in document.
Figure 2: Barbarian used for loading image after drafting
Images in document.
Figure 3 below is various concept art of the barbarian that I referenced during work in this regard. Based on this, we focused on creating a barbarian that fits the worldview of Dark & Darker, and designing it so that there is no particular problem when using equipment of other classes in common.
Figure 3: Concept designs by other artists
Image in document.
Nexon is claiming that P3's Barbarian and Dark & Darker's Barbarian are similar.
As explained earlier, Dark & Darker's Barbarian was created based on works from common fantasy worlds, and furthermore, those used in various games.
Figure 4: P3 and the Barbarian in Dark & Darker
Image in document.
Even in the details, of course, there are differences. P3's barbarian is more colorful than Dark & Darker's barbarian, such as horns, Nordic patterns of armor, beard shape, and cape, and the style is mixed. The shape of the helmet may look similar by adopting the design of the actual German helmet (Yelmo de Gjermundbu), but the detailed design is completely different.
Class Comparison 2: Fighter
Image in document.
Dark & Darker's fighter is a class specialized in melee attacks wearing typical medieval knight armor. The items in Figure 5 below are reference materials when designing fighters, and are also popularly used, heavy armored warriors specializing in melee attacks.
Through the items in Figure 6, you can see what process the current fighter design came out through
Figure 5: Concept designs by other artists
Image in document.
Figure 6: Fighter used for loading image after drafting
Image in document.
Figure 7: P3's Tanker and Dark & Darker's Fighter
Image in document.
Nexon claims that P3's 'Tanker' and Dark & Darker's 'Fighter' were produced in a similar form. However, as you can see from the picture in Figure 7, except for the open helmet, everything is different, including the appearance, armor design, weapon design, bag, and props.
The figure wearing an open helmet is just a type of expression commonly used to show a character's face because it is obscured.
Class Comparison 3: Ranger
In games and movies set in the Middle Ages, rangers were often depicted wearing hoods, and purchased assets also included hoods. The costumes depicted in the Dark & Darker illustration were designed with reference to the asset costumes you own.
Figure 8: Appearance by referring to the clothing on the left and the hood on the right
Image in document.
Figure 9: Ranger used for loading image after cyan
Image in document.
Figure 10: Concept designs by other artists
Image in document.
Figure 11: P3 and Dark & Darker's Ranger
Image in document.
Dark & Darker's Ranger has borrowed the overall color from common designs to keep the sensibility of the old fantasy intact. Also, in order to express the concept of a hunter who fights while hiding in the dark, the use of colors was limited and designed with low saturation.
As you can see by comparing the P3 and Dark & Darker's Ranger illustrations, they are not the same except that they wear hoods and have bows.
Class Comparison 4: Wizard
The design that became the basis of the Dark and Darker Wizard is Gandalf from ‘The Lord of the Rings’, and it is the most easily recognizable image of a wizard.
Figure 12: Concept designs by other artists
Image in document.
Figure 13: Wizard of Dark and Darker with P3
Image in document.
Like the image of the other classes described earlier, Dark & Darker's Wizard expressed a more traditional and classic wizard than P3's Wizard. Wearing a long and cumbersome robe for an adventurer's appearance, it was produced with the intention of taking the form of an old man who is old but wise and still capable of fighting.
Class Comparison 5: Log
Likewise, in the case of logs, other than wearing a hood, the P3 and Dark & Darker logs have different components such as weapons and costumes.
In the case of the rogue, we tried to embody the real thief's play, rather than simply wielding a fast weapon such as a dagger (it is actually possible to steal while playing), and for this purpose, the weapon was highlighted at the beginning, and finally It is made in the form of emphasizing the money bag held in the hand.
Rather, in the case of Rogue, the design was made to approach the essence of a thief more than a thief generally seen.
Figure 14: Initial log cyan
Image in document.
Figure 15: Concept designs by other artists
Image in document.
Figure 16: P3's Thief and Dark & Darker's Rogue
Image in document.
Like the images of other classes described above, P3’s ‘thief’ and Dark & Darker’s ‘rogue’ have different design goals.
Class Comparison 6: Cleric
In general, the class called Cleric is often designed with the Templar Knights as a motif. Dark and darker clerics also adopted a design with a tunic wrapped around chainmail to match this popular design. Also, like other classes, it had to be created based on the assets you have, so I designed it with reference to the assets below.
Figure 17: Polyphoria's assets referencing clothing design
Image in document.
Figure 18: Concept designs by other artists
Image in document.
Figure 19: P3 and Dark & Darker's Cleric
Image in document.
From that point of view, if you compare P3 and Dark & Darker's clerics, you can see that there are many differences in armor, costumes, and patterns.
Conclusion: P3 and Dark & Darker are different.
In this way, the design of the classes expressed in Dark & Darker is only the result of selecting the ones that are most suitable for Dark & Darker among one of the character designs that have appeared in various fantasy games that have been dealt with for decades, and are not designed by stealing P3's trade secrets. didn't
In conclusion, the allegation of theft is only a phenomenon that arises from the fact that the concepts of the two projects are oriented toward a medieval fantasy worldview. We, the development team of Iron Mace, focused on the direction of the game we were aiming for, designed and expressed it accordingly, and revealed that the game was not made by taking the parts that were produced in P3 as it is.
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2023.03.29 08:00 cerwisc I am 25 years old, make $43,000, live (temporarily) in Europe, work (temporarily) as a tech intern, and have a very average week
All values in USD.
Assets and Debt
Retirement Balance: nope because I'm planning on leaving the US (for my bf) after finishing school. Not sure how retirement balance works across countries.
Equity: nope but almost bit and bought a house in the middle of the insane housing price crisis? windfall?? in 2021. Boy would my life be different rn
Savings account balance: zip but 90k in bonds
Checking account balance: 60k
Credit card debt: nada, and using a debit card in Europe
Student loan debt: nothing, because my parents (bless them) paid for my (subsidized, bless FAFSA + need based scholarships) college tuition, and I got a free masters (thanks to my advisor + TAships) and am currently doing a free (aka on my advisor's bill again lmao + TAships) phd
Income
Income Progression: a string of tech internships (every single summer except freshman and masters and first year of phd) with pay from between 5500/month to 11000/month (pre-tax, adjusted for bonus and currency exchange rate) That high end was from a fancy startup and pre-brexit lmaoooo. Low end was gov work. And my current phd income is 2500/month, so this is actually an income regression lol
Main Job Monthly Take Home: Current internship is 5000/month but my overall taxes are low because I'm not here long enough for it to bump up my income taxes more than one rung. So keep in mind I make like 1700/month the rest of the year
Side Gig Monthly Take Home: I wish! Once I get my big girl job I'm going remote and setting up a ceramics studio, a grocery store, and then volunteering and making games. Work can go stuff itself. Honestly the more and more I work the more and more I feel like I want to turn stage left exit society, tyvm. People meme academia as being abstract and useless (and sometimes toxic...that one's deserved maybe) but unless you are at a specific type of company, corporate research can be equally "useless" but by way of having insanely short (as in, to production by year's end) deadlines so you're kind of forced to "fit a square peg into a round hole" eg work on a business problem that you (or your higher up) did not spend enough time defining and then somehow make it look like research when maybe the most cost-effective solution was something else entirely...sorry for rant
Do your parents pitch in monthly? Been financially independent since last year...to my great surprise. I used to be financially independent since undergrad graduation but apparently my mom started sneakily paying off my CC debt again in my phd so I had to change the linked bank account back. My mom thinks I'm poor lmao...I'm not
Expenses
Rent (includes utilities): 2000 ouch (Europe) + 500 (US) monthly
Transport: bike (free after fixed costs, yay!) and bus (free with school)
Renters insurance: none. Getting renter's insurance is like wearing my retainer...everyone tells me to do it (including myself) but I make up a million excuses as to not
Savings contribution: whatever's left in the month. Usually 400+-100
Investment contribution: is the stock market even real? I'm just kidding. But I don't really understand my finances, and I feel embarrassed about that, but at the same time I feel like after factoring in all my personal considerations, I'm better off not doing anything other than guaranteed bonds.
Debt payments: no. college is done, no house, no car
Cellphone: Prepaid in Europe, like 5 a month. But my US phone is actually on my parent's family plan. So I guess I'm still not financially independent...
Subscriptions: Occasional magazines 50 annually, school union 100 annually
Regular therapy: None. Therapy has been a hit and miss for me
Paid hobbies: Art supplies like 100 a year, books like 300 annually, audio like 100, bike stuff 100, kitchen stuff...400, fancy specialty ingredients...800, clothes 400 but my mom gifts me a lot over the holidays like 500-1000 worth, and gifts for f&f I budget around 800 a year
[Money Diary]
[Tuesday]
7am: wake. super groggy. Drink two gulps of fanta to actually wake and immediately regret it
8am: on the bus to work. Today is going to be a slow day which is nice.
8:30am: grab a rhubarb and rose yogurt for breakfast ($2). Delicious. Have to order this somehow when I'm back in the states.
12pm: Brought eggplant and bolognese for lunch. Eat with another intern and talk random stuff about our phds.
4:30pm: leaving early cuz today is my bf's last night in the country. I head to a bakery and grab a croissant and pretzel and baguette ($7) for him as an apology for an argument we had yesterday. I also head to a grocery to grab a pumpkin ($10) for curry later. I race to the bus! Almost miss it. Everyone is looking at me because I'm panting and I feel that strange awkwardness you get from being caught running without gym clothes.
6pm: Back home. We heat up leftovers (ramen for me and bolognese for him) and watch a chill video about balancing in gaming. It was either this or a math video and the math video was too long.
7pm: I ask him about when he's coming back to see me so I can let my mom know if my schedule fits my family's June paris trip or not (my mom's extremely hyped about this so I would like to come.) Because he's been dragging his feet figuring out his schedule we get into another argument, which then carries back into our argument from yesterday.
9pm: Answer some emails and book a flight for my return trip because my sister is going to her dream college and I want to be with her on visit week ($156)
10pm: I'm trying to read my paper for tomorrow's meeting but it's not going well because we are still talking about our problems
12pm: We cuddle and sleep. Argument's not resolved because neither wants to give
Total: 19 (Food) + 156 (Plane)
[Wednesday]
6am: wake. notice that it's 6am and go back to sleep
7am: wake and wake up bf. He's leaving today and so we cuddle, but like sadly (LDR, whats new.) Eventually I get hungry so I go and munch on plums. I am a bit distracted because I have a lot of meetings that I'm not well prepared for.
8:30am: catch bus. We joke a bit about yesterday's argument. Eventually, say goodbye when I transfer trams. I watch a video to prepare for my first meeting on the tram. Then I have a meeting, read to prepare for next meeting, rinse, repeat. Go out to eat with coworkers ($18)--conversations are so awkward (because of me. I don't have the extra mental capacity to try socializing with overworked dudes 4 years older than me and I've lost a concerning amount of EQ over the course of my phd.)
2:00pm: After a particularly stressful meeting (went well, thanks to my clutch skills) I decide I need to take a walk outside as a break. I go to the bakery to buy a chocolatine and apple danish ($5). I am not even hungry. I am just retail theraping and desserts look cute and smell good. Head back and have string of meetings until the end of the day. Very angry about my schedule
5:30pm: say fuck it cuz my brain is shot and go home. Why am I the only one who leaves before 6? Isn't this supposed to be Europe? I hate working a 9-6.
6pm: eat dinner (ramen), shower with rice on the stove (no rice cooker), rice burns omg now the bottom of the pan is burnt. I soak the pan overnight and leave my personal pan out for people to use.
7pm: reddit as revenge procrastination. I make a note to buy steel wool for the burnt pan
9pm: start writing money diary. Have wayy too much fun writing money diary while snacking on Comte and aloe vera water
11pm: realize its late and I have to finish reading a paper for Friday. I read a bit of the paper
1am: sleep
Total: 23 (Food)
[Thursday]
6am: Wake and look at random stuff on reddit for an hour and a half. I don't feel that hungry so I head out to work.
8:30am: I am very sleepy for some reason. I don't have a lot of meetings today, so I check emails, slack, and find a manageable task for the day. I end up getting distracted dealing with administrivia (ugh visa work!) I see that I have a seminar I want to attend the night and mark that down too.
10am: I decide I should try doing something productive so I start brainstorming. It doesn't really get anywhere, but I've realized that I probably need to read another paper to get a better idea of what I should do.
12pm: Head out to eat with other interns. I get shawarama ($16.) Delicious. Head back for more meetings. I try to read a bit but my focus is pretty shot so I start doing a more chill writeup instead.
7pm: We are having drinks at a bar tonight, and it takes time for people to get ready so I work late. We head out to the bar, which is crowded. I order a burger and soda because I don't want to make my sickness worse ($20.) We have a good time chatting and I get closer with some coworkers I didn't know well.
7:45pm: I say goodbye and leave early. As I'm scrolling through my phone on the late night bus, I realize that I've missed the seminar. I'm legitimiately devastated. I was thinking this seminar would help a lot with me pushing through a huge bottleneck in my thesis that's been stressing me out for the last year. I panic message my labmate to ask if the seminar was recorded, and thank the fucking lord, buddha, allah, hayao miyazaki, yes. It was recorded. My pants on fire are doused, my soul is saved. I cannot wait to fucking graduate.
9pm: I get back and notice the cleaning lady's cleaned the burnt pan. I feel a bad but grateful. After showering I am tired as hell. I really can't work today, but I stubbornly stay awake thinking that if I lay in bed scrolling through eBay long enough I might recharge. It doesn't work but I find some really nice stuff (cool architectural glass vase from a designer whose stuff I usually hate, secondhand clothes from one of my fav designers, suitcase from a brand with a style that I love but quality that is absolute trash for its price, and a gift for my college friend for her next bday) that I want to bid on.
11pm: Sleep
Total: 36 (Food)
[Friday]
6am: Wake and look at videos but now with zen. I have come to terms with my laziness. I get out of bed at 7:30 instead of 7:45 (progress!) and I snack on the chocolatine from two days ago. I finally find the time and motivation to deal with some administrivia and I head to work. On my morning bus trips, I like to press my forehead against the cool window glass and zone out to stripes of greenery but today I'm thinking about eBay and how I might travel to go visit my favorite eBay stores in person lol. A quick google search shows that a roundtrip ticket is $200. Interesting.
12am: Nice lunch with coworkers at a bakery. I get a croissant sandwich ($6) and a gift for one of my coworker friends ($14).
4pm: I wrap up writing a draft and go chat and review some stuff for school and then catch up with my coworker friend to give her the gift. 6pm: Head to the grocery for a dinner salad, plums, and some orange-mango juice ($13). Look for steel wool but there is none???
6:30pm: shower because I feel a little under the weather.
8pm: call my bf and tell him some juicy gossip at work. He gets bored around the 1 hour mark.
11pm: I start working on my writeup for school. I message the dude who is receiving the writeup that it's gonna be late. He is really nice about it but I feel like I'm taking advantage of his kindness because I am always late. Disappointed in myself but not sure how to change.
1am: sleep
Total: 33 (Food)
[Saturday]
6am: wake. Seriously not motivated to continue the writeup. I waste time on eBay and youtube for 5 hours.
11am: get dressed, brush teeth, and look alive. I've been planning out my day a bit so I call my bf while I clean my room and check up on my fridge. I toss out a quarter kg of ground beef that I forgot to finish, it is two days past expiry. I take stock of what I need for meal prep this week (carrot, onion, meat, steel wool) and load up my laundry before heading to the grocery. I end up also getting a lightweight aluminum bowl (it says stainless steel though??) for washing, blueberries, dried mangos, mushroom medley ($35.) I make curry with rice for next week and rice balls to add to miso soup later.
4pm: Eat curry. I call my bf after and try to write my writeup but I get very frustrated over trying to understand a paper and complain to my bf
7pm: I head over to my friend's place for a going-away party. I feel a bit ambivalent about attending because I still have my writeup but I had already agreed to come and I will miss these people when they leave. I want to aim to leave around 9pm. The host's house is lovely and we have some great food.
9:40pm: I head back home, shower, and work on my writeup.
11pm: sleep
Total: 35 (Food)
[Sunday]
7am: wake. My wakeup time is off from normal but then I remember that today is daylight savings in Europe. I still feel tired so I end up watching some dumb videos on youtube. I bid on two items on eBay ($70...tentatively). My friend from uni messages me about meeting up to chat tonight. Hyped.
11:45am: I remember my clothes are still in the dryer. The landlord wants the laundry room free between 11am and 3pm for airbnb reasons. I rush down to grab them. I got there right on time because the landlord has 3 minutes on the washer left.
12pm: Heat up curry and eat it with an apple, some Comte, and a plum. I take a supplement with water. I've been forgetting to do that.
12:30pm: Start working on writeup. I am determined to finish it before there is no sun left so I can enjoy the outdoors a little this weekend. Have my bf on vc.
4pm: One of my bfs jokes lands the wrong way and we have to talk about it. I'm fuming mad because I'm wasting time here.
6pm: Facetime with my friend from college! It's been awhile so we catch up for a long time. 9pm: Heat dinner (curry) and eat. Then I go and read a bit more.
11pm: I have a bit of a mental breakdown because I can't finish the writeup by the weekend, and it's not because I don't have time, but because I have bad mental health around it. I have a long heart to heart with my bf over the phone. I cry a little. Life is sometimes hard and everyone's life is really hard at some point. At some point I just start rambling about nothing. I fall asleep at 1:30am.
Total: 70 (eBay)
[Monday]
4am: wake. I have a bit of a shitty morning because my eyes are still swollen. I woke up early to work on this writeup but tbh I'm barely awake and not in the mood. This was a bad idea. I intermittenly wake and sleep between 4am and 6am, of which at tail end I realize that I'm just playing myself for a fool and then I actually sleep for a good hour or so.
7:15am: Wake for real and get ready.
8:30am: Arrive at work. I buy yogurt ($2) and eat a banana while checking emails. I decide to use company time to work on my writeup because I'm blocked at work by someone else right now anyways (this is about as far as my lukewarm ass will r antiwork.)
12am: Lunch with coworkers. I have a sandwich I really don't care for ($10.) I'm a bit woozy from lack of sleep so I don't remember much. Also, I got my period.
1pm: Meetings, meetings, meetings. So many meetings.
6:30pm: Meetings end. Catch up with my intern friend before she leaves. Will miss her. I go the grocery to buy a baguette ($1) and then go to the fancy, overpriced but also conveniently-located-right-next-to-my-bus-stop bakery to get a croissant and chocolates for my period ($25.)
7:30pm: I grab Mickey D's because I want to. Fish filet sandwich, fries, chicken nuggets, and a soft drink ($18.)
8:00pm: zone out in bed and chat with my bf
11:00pm: Work on the writeup
1am: sleep
Total: 56 (Food)
[Reflections]
Weekly total:
Food + Drink: 207
Home + Clothes + Beauty (aka eBay): 70
Transport: 156
Honestly, this was the first time in a long time that I had done such a detailed review of my week. I was honestly a bit impressed by how often I wound up on eBay (ngl the times I'm on reddit, I'm oftentimes searching for new brands and designers I like, so that I can go find them...on eBay. It kind of feels a little like I may have a bit of a shopping addiction?) I use it wayy too often to cope. The nice thing about it is that I always find great deals on eBay, but I think it's probably time to switch hobbies.
Also, I need better work hygiene. Like sleep hygiene but for work. I might start going into the office weekends just so that I can wrap up stuff early, leave, and then actually have a weekend.
This week was a bit pricier than usual because I ate out for dinner and bought a plane ticket, but tbh it's not that ooc for me. Food is almost exactly the same as what I spend a week in the US and usually I budget 400/m for misc stuff so it seems like my habits haven't changed much even after moving lol. I know some people might balk at the idea of 800/m for food and 400/m discretionary spending on a 2k/m income but being no car + having the school pay for my insurance (& offering a lot of free things in general) + most importantly, no debt makes it less of a dangerous risk and more of a poor choice lmao. In Europe, I think I will end up spending more on misc things here than back in the US because Europe offers a higher density of concerts, entertainment, and designers that I like within a 30 euros train distance (and 200 euros plane distance for the ones I really like.) My personal preference is to spend <2 hours a month total thinking abt finances (so basically budgeting if I have a major life change + just going thru my CC statement and updating my tracker) so I am happy with how I spend and prefer to overspend a bit rather than think about it too much.
For those who are curious, my monthly budget here:
food (weekly): 70 for groceries + unavoidable 50 for eating with coworkers 3x a week
overall (monthly): 3700 (income) - 2500 (rents) = 1200 - 300 (food after sodexo) = 900 - 600 (misc spending) = 300 (base savings) + 1000 (relocation) = 1300 (total savings) + a bit more after tax return
Hope you enjoyed reading! I'm curious to see people's reactions.
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2023.03.29 07:58 StepwiseUndrape574 GTA 6 Fan Made 4K Concept Trailer Rendered In Unreal Engine 5 Is Drop Dead Gorgeous
Rockstar Games can't release Grand Theft Auto VI fast enough, though as we eagerly (and impatiently) await for the next installment in the long-running GTA franchise, fan made trailers have us drooling at what the actual product could look like. The latest one comes from TeaserPlay, which used Unreal Engine 5 to render several different locations in stunning detail.
The actual game isn't likely to use UE5. Rumor has it that Rockstar Games is leaning on its own proprietary RAGE9 graphics engine, and that's both plausible and, in our opinion, very likely to be true. TeaserPlay acknowledges this in the description to its concept trailer, suggesting it wanted to render several possible locations in UE5 so we'd have something to compare with down the line.
Check it out below...
Play
In the order they appear, the trailer showcases Vice City, San Fierro, Las Venturas, and Liberty City. The shots inside what appears to be a high-rise apartment complex in Las Venturas look especially crisp as the camera pans over a carpet and into a kitchen island with some veggies and pasta in the background, though it's far from the only scene that stands out.
"I/we use the most powerful features of Unreal Engine, such as ray tracing, lumen, nanite [virtualized geometry], screen ppace reflections, and MetaHuman so that the graphics are as close as possible to a next-gen sandbox game," TeaserPlay states.
There are a ton of leaks and rumors surrounding GTA 6. One of the more recent ones suggest there will be at least two playable protagonists, one of which is a Latina woman. The franchise hasn't featured a playable female character in a long time.
Rockstar Games has been rather short on details for the next installment, though it has at least confirmed that GTA 6 is in development.
"With the unprecedented longevity of GTA V, we know many of you have been asking us about a new entry in the Grand Theft Auto series," the devloper shared in a blog post last February. "With every new project we embark on, our goal is always to significantly move beyond what we have previously delivered—and we are pleased to confirm that active development for the next entry in the Grand Theft Auto series is well underway."
No release date has been mentioned, though Rockstar Games will share its next earnings report in early August. It's possible we will get an update at that time.
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2023.03.29 07:56 roberestarkk Text to Speech Testing
There is a certain aura, a cultural meme, regarding the United Nations Armed Forces. A very particular version of events that is peddled across the galaxy, generally the result of an interstellar game of telephone. This aura is that of an unflinching, uncaring war machine. One that starts with the goal of total destruction of its opponents, and works towards that by any means necessary.
It is easy to see how this came about. Even putting aside the pre-Contact War conflicts, there is plenty of brutality to be found. The exploits of Spearhead Platoon during the Second Hekatian War, fighting it's way from the Susquehanna to the palace of the Hekatian Emperor, has particularly dominated the popular consciousness for many, and it is difficult to argue they did not experience some of the worst the war had to offer. A still frame of Corporal Heppell, gas mask concealing all but his eyes, half a second away from plunging his plasma-enhanced bayonet into a Hekatian platoon commander, has become one of the most reproduced images of the whole Battle of New York.
While plasma bayonets were only issued to a small portion of British units during the Second Hekatian War, melee fighting still occupied a disturbingly high proportion of the wars with the Hekatians a modern war. The Battle of London (both 2021
and 2025) saw civilians armed with little more than axes and clubs achieving at least
some success against mechanised Hekatian forces in the tight urban confines of the city, with their contributions in the Second Hekatian War forming a part of the critical force that halted the Hekatian offensive. Less well commemorated, but by no means less brave, was the near-complete annihilation of the 8th Battalion Rajputana Rifles in the opening phases of the Battle of New Delhi. Caught out-of-position by the surprise landing of Hekatian forces, the soldiers rushed into battle against a far-superior Hekatian force. By the day's end, only 3 soldiers survived from the entire ordeal, but their counterattacks, waged with everything from rifles to chunks of rubble used as clubs, successfully held up the better part of a division for some critical hours. Doubtless similar stories exist across every front of the war.
Infantry fought with all manner of weapons, with KPA forces famously utilising shovels and large quantities of grenades while fighting from trench to trench on the slopes of Mt. Paektu. During the later stages of the Battle of New York, Gurkha units roamed the irradiated rubble of the city, wielding plasma-enhanced kukris: this was so extraordinarily effective that Hekatian units in the Brooklyn area had a bounty set on the weapons, on the basis that each collected meant another of the feared soldiers had been eliminated, and that soldiers would be more watchful in hopes of collecting said bounty. The
actual effect was that the number of losses credited to Gurkha units went up, as their soldiers (now aware of just how effective they were) delved deeper and deeper into psychological warfare. Meanwhile, Hekatian soldiers became so jumpy that they often exposed themselves to Human forces by firing away at nonexistent targets, and were so nervous as to lose all composure when engaged. When the United Nations counterattack successfully trapped a large quantity of supply-starved Hekatians in the radioactive ruins of New York, an intimidation campaign of such ferocity was launched that even a century later headless Hekatians are occasionally located within the New York area.
There are, of course, other ways to be brutal than a bayonet or bullet.
The Second Hekatian War, for example, saw the mass deployment of nerve gas against Hekatian forces landing in Southern England, with this considered to be the single deadliest event in the history of warfare (excluding attacks targeted at civilian populations). True numbers on the death toll are hard to come by, but it is estimated these attacks alone killed roughly 100,000 Hekatians, unprepared for the gas as they were exiting their ships, with an unknown number severely wounded. This is at present the only
confirmed deployment of chemical weapons in either war: rumours persist of the Democratic People’s Republic of Korea having used significant quantities during the fighting across the Korean Peninsula, and into Northeastern China. To this day, neither the People’s Republic of China, nor the Korean Federal Republic have confirmed these rumours, and all files regarding the status of the DPRK’s chemical arsenal have been sealed away until 2155.
Chemical weapons were not the only weapons of mass destruction brought out in desperate defence of Earth. Biological weapons were deployed, albeit in significantly less flashy ways. Though continuously denied by the United Nations to this day, all evidence indicates that a modified form of Tularemia was deployed against Hekatian forces in the United States. By all accounts, this was extraordinarily effective in shattering Hekatian morale, along with generally degrading their ability to resist United Nations counterattacks. This disease, relatively minor as far as biological weapons go, was generally non-lethal, and thus believed acceptable to be used against the Hekatians without causing further escalation if discovered.
Currently, there is significant reason to believe the Hekatians may have deployed biological weapons of their own, which may later have morphed into the infamous Cincinnati Flu, though this is highly controversial amongst war historians, and is believed to have occurred independently of the use of Tularemia. It is also worth noting that declassified British documents speak openly of a large stockpile of anthrax being distributed across the island at the start of the Second Hekatian War, with the intent being to release it en masse as a form of vengeance should Britain fall. Still uncertain is why, even a century after the war and the collapse of the Hekatian Stellar Imperium, several Hekatian-majority worlds (including, most infamously, Kulabaddos) semi-routinely see severe outbreaks of a disease worryingly similar to H1N1.
The most destructive WMDs in pure terms were the InterStellar Faster-than-light Missiles. Effectively the old idea of the Relativistic Kill Vehicle, except with a hyperdrive strapped to them, they saw very little use across the war, except for a few carefully calculated deployments by United Nations forces. Using stolen missiles, the Muaytrov and Hualkinov anchorages were utterly destroyed, followed by the military staging post of Traxio.
But these are not the weapons of mass destruction thought of when the Second Hekatian War springs to mind.
In the course of the Second Hekatian War, nukes were tossed around in large numbers. City after city across the United States of America fell victim to Hekatian nukes, while American strikes (generally tactical in nature, directed at concentrations of Hekatian forces and key command and control sites) usually invited yet more retaliation. Historians are unable to come to much of a conclusion on the effectiveness of this strategy by the American military, in no small part due to the difficulties of credibly predicting what would have happened without it. It is arguable that these attacks were responsible for the collapse of Hekatian morale and eventual widespread mutinies: this can
also be attributed to any of hundreds of factors. It must be noted, though, that the
Hekatians began the nuclear game with the destruction of Washington DC, and that ultimately all responsibility lies with them.
After the war, there was much debate on the
morality of this action, rather than just the
efficacy. It was declared by some that Humanity, now no longer in an existential fight for it's liberty and potentially survival, was in a "post-nuclear" age, where it could step away from these insanely destructive weapons. While this did hold for biological and chemical weapons, it simply could not for nuclear weapons, as the reality of maintaining an effective military on the interstellar scale quickly caught up. Nukes are fielded in what could be described as a
liberal amount: fashioned into Nuclear Explosively Formed Projectiles or Casaba-Howitzers, they form the backbone of the Stellar Navy’s anti-ship missile arsenal. Special forces units have routinely made use of sub-kiloton devices in the Rigel Campaign, and conventional forces maintain large stockpiles for tactical usage. Even the famous SIM-94, defender of the skies, is more commonly than not fielded with a nuclear warhead of some sort.
These are carefully calculated tactical uses, yes. A Casaba-Howitzer melting a warship is a far different thing than the nuclear bombardment of Los Angeles, both in scale and morality. But most commanders do still hesitate when they order a nuclear strike in an exercise. Failsafes abound for all devices intended for anti-ship purposes to prevent their usage in other ways, while devices for use as bombs are subject to hyper-strict command-and-control procedures. ISFMs are subject to even stricter control, since their misuse could devastate an unshielded planet.
The cumulative effects of such a war have continued to be felt for decades afterwards. The Second Hekatian War is believed to be the war with the single highest rate of PTSD amongst veterans. Post-war advances in medical technology helped to at least lessen the effects of physical wounds, and the general improvement in living standards that followed the wars has significantly helped many veterans, but some things can't be solved by getting to take a holiday to space on the cheap. This is of course not to mention the refugee populations of the former United States, many of them surviving by flukes while losing their entire family. It is a horror no one seeks to experience again.
Yes, the plasma bayonet is still technically fielded by both the Territorial and Stellar Army (though, notably, not the Orbital Infantry, who solely fight in the cramped confines of space stations). But it has not been used in combat in
decades, and is widely agreed to only exist because of tradition, and also as a somewhat risky means of cooking food. To the average soldier, the idea of a bayonet charge is unthinkable, not least because it means a
lot has gone wrong.
When the Hekatians were at the gates in 2025, it was necessary to project a certain image. The unflinching warrior, remorseless and unplagued by questions of morality. Even at the time, this had serious problems. Now, in 2150, things are different. That image is back in the box as far as the United Nations is concerned, even as the myth continues to spread. But the thing about boxes is that you can always open them up again. The only hope is it never will be.
---Authors Notes---
Some points: the Korean Federal Republic is supposed to be the unified state that now comprises the Korean peninsula. The Rigel Campaign thing is something I have been meaning to expand on for a while now, and has been mentioned before, though not by that name. Fingers crossed I can sort out the relevant stories for that some time soon.
Some may notice that there has been a slight retconning of ISFMs here. Originally they were intended to hit their target at FTL speeds: I have spent at least a year bothered by my earlier concepts of FTL. Firstly, the problem of where they got the energy to go FTL: this was covered by a "no one knows", which was eventually meant to be "no one knows but it's being siphoned from other dead universes and for some reason can't be harnessed by other uses", which was a cop-out to be honest. The second issue was that obviously any shield to protect against this would be absurdly powerful, so absurdly powerful as to render any planet basically invulnerable to everything. Thirdly, they had an interesting effect on space battles, in that they forced them to be more conducted in
orbits of planets where collateral damage would prevent the usage of ISFMs. I
really like this as a concept, especially since I think it's a kinda nice inversion of how anti-ship missiles work in reality (which force ships to get further and further away), but I realised that ISFMs were basically just
too good at this. So I have decided to change it slightly, so that it's closer to a "slipspace" style. ISFMs are now just RKVs with the ability to go faster than light, then they drop out slightly before hitting the target. Still very powerful but less nakedly reality breaking. The point about forcing battles to be more in orbit still stands, but now those ships could better defend themselves or evade. Basically the difference between how hypersonic weapons are
portrayed against modern carriers, and their current reality: still capable but not perfect. The same change applies broadly to regular hyperdrives, but they're not really that affected.
Anyway, if you enjoy my work, please consider
buying me a coffee, it helps a ton, and allows me to keep writing this sort of stuff. Alternatively, you can just
read more of it.
Note from roberestarkk
I am blatantly copy-pasting this from elsewhere to help test a text-to-speech issue
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2023.03.29 07:51 twigboy D4 open beta was a confirmation of sorts; things that could be fixed before/after launch and things that just feel wrong
For context; I played Sorc (~lv22, initially easy mode then upgraded up one difficulty when it was too easy) and Rogue (~lv9) on a 3000 series Ryzen 7 and a 3060 gpu with Windows 11 x64.
Starting off with the great
- Art direction is fantastic
- Spells and skills feel great
- Combat still feels slick
- Cinematics team is still one of the best
- I appreciate that its got an M17+ rating
- Mark as junk is a welcome improvement for inventory management. I kinda wish there was more marking types (mark as junk, mark for scrapping, etc)
- Storytelling has definitely stepped up from the Saturday Disney villains of Diablo 3
- Never had a crash!
- I like the revised potion system
I'll start with what could potentially be fixed by launch
- Rubber-banding issues when walking between areas. I kept running into invisible walls and then bounced back to a previous spot when walking between two areas. Most notably the Kyovashad and Eastern Gatehouse/Cathedral of Light.
- An annoying delay after talking to an NPC while the camera pans, preventing you from choosing the next dialog options. I'm a bit of a lore junkie and playing it for the plot.
- Can't always skip dialogue with characters? Couldn't seem to find a pattern with it.
- Subtitles on movies are buggy. Doesn't go away after words are spoken or de-sync within a minute.
- The (dungeons?) felt too too big, overstaying their welcome. I had moments that I was so bored while backtracking that I actually dozed off at the computer.
- Big bosses seem to be mainly damage sponges. The one at the end of Act1 took forever with 2p, despite the pattern not deviating much other than attacks speeding up a bit.
- If I'm playing solo, please for the love of Akarat pause the damn game when I press ESC. Coming back to a dead character after having to run off and do something on a moments notice isn't fun.
- I can see textures loading in as cutscenes play.
- Why can't I right-click and teleport to someone in my party? The friend I was playing with was genuinely angry about it
- It's too easy to miss waypoints. Could we automatically activate them once we step foot into a town?
- Camera zoom levels of the gameplay area (this has been discussed thoroughly by others already)
- Comparing off-hand damage tooltips seems buggy (off-hand skull showing me +1 damage, swapped off-hand showing me +13 damage). How could they both be better than the other?
- Every cellar I went into was the same hallway/room. Did I just have awful RNG?
- My basic lightning arc attack was one-shotting mobs. Chain lightning destroyed everything it touched. The iconic frozen orb spell? Merely tickled the enemies...
- Exit dungeon button is useless whenever I reach for it. Dungeon map doesn't always have "leave dungeon" or leave area. I don't always want to TP back to town.
- I keep pressing "E" by accident during a battle and it is always followed by panic as chunks of my HP are taken out. Remapped it to backspace
- Performance is steady for the most part, but randomly stutters for a few moments.
- Consider unlocking the skill slots for the earlier levels as we gain more skills. What's the point of letting us unlock multiple skills if we didn't have the ability to use them in slots?
- Sometimes pinned locations on the map will show you a red line path that isn't valid
Post-launch improvements?
- Character designer has so little options compared to Lost Ark. The interface to create your character felt really clunky too (eg. left/right buttons instead of a gallery)
- If I was somewhat bored with the "increased drop rates" during beta then I'm not really looking forward to the launch drop rates
- Only realising it now after the beta had finished, I never noticed the music in the game. Is there even any music?
- For a game that was touted as Diablo+MMO I found very little reason to interact with strangers, and even if I wanted I found it very difficult to figure out how.
Things that stop me from buying but unlikely to be fixed, ever
- No offline mode for console. I am not paying a monthly subscription fee to PSN/Xbox to play Diablo solo.
- The story-telling mechanisms used are cheap. D4 is too much "telling", not showing
-- Over-use of holograms to re-tell events
-- Neyrelle's mum is having the time of her life following Lilith around. Why on earth does she spend so much time leaving diary entries on stone tablets?
- The plot/dialogue is an insult to the intelligence of the M17+ audience. I found Dead Cells had a more intriguing way of telling a story than Diablo 4.
-- After gruesome scene where priest is killed in church, Lilith speaks to guy in hoodie, "
Now our true work begins" - that last line cheapened the whole scene. Would have maintained a more menacing tone by ending with "Go to the Dry Steppes and proceed with preparations".
-- Our character is drugged and abducted after their first meal, escape and hours later happily agrees to enjoy a meal with another total stranger (Lorath)
-- A grave danger has been unleashed upon this world, we need to hurry! But first, carry this token around in the snow to a few altars. Then seek blessing from our living Angel. Oh he didn't approve? That's ok, I'll bless you anyways lulz
-- Nobody in town seems surprised by my discoveries about the big baddie. They all seem to be ahead of any developments, why cant they just save the world themselves?
- The world feels TOO big? I felt fatigue looking at the map and thinking about how much walking is required before a mount is unlocked. Parts of the game felt like a walking simulator (could just be a me-problem)
- Sorc skill-tree seems too linear, felt more like a skill-stick.
- Missing the feeling of building a character the way we want and having items supplement that build, rather than the other way around. Most notable after playing D2R prior to D4 beta.
- Why no local co-op for PC?
- I feel nothing towards the MMO aspects of the game.
- I feel next to nothing towards the story of the game.
- I thought my friend was lying about how much the game costs (too damn much)
Thanks Blizzard for the D4 open beta, but I have now confirmed that the franchise is no longer what I crave for in an ARPG.
This is really sad for me as I always saw Diablo 1 as the genre defining game and Diablo 2/LoD/D2R as the gold standard that every game aspired to be. Hundreds of hours sunk into D1/D2LoD, not even including the time on creating fan apps (mobile app for Runewords) and D2 mods. D3 was ok, RoS fixed it up but the ARPG genre now has alternatives.
Diablo 4 is a decent game. I want it to succeed and I'm sure many will enjoy it thoroughly, but it's not for me.
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2023.03.29 07:32 StepwiseUndrape574 4Chan Leak Allegedly Exposes GTA 6 Lead Characters And Key Map Details
A pair of leaks have turned up on 4Chan that claim to outline details of Rockstar's forthcoming Grand Theft Auto 6. Fans of the franchise would do well to take these rumors with a grain of salt as there's no way to know for sure if any of these details are accurate. The leaker on 4Chan goes by Rhanadeng and claims to have been a friend of a disgruntled employee working on the game during 2019.
The source claims that this employee allegedly asked him to anonymously leak information about GTA 6. However, things later improved, and he lost contact with the Rockstar team member. One key detail is that this person also claims the game has been in active development since 2016 or 2017, with pre-production starting shortly after GTA V was ported to current generation consoles in 2014. The new GTA VI game world map is also claimed to be the size of GTA V and Red Dead Redemption 2 combined.
gta v mission One of the odder bits that this 4Chan user details is a minigame where players control a stream of urine from a protagonist using motion controls. On the protagonist front, there are said to be four in the game, including a driver called Walther Wallace and an unnamed former Israeli IDF person. Another, Thomas Branigan, is a smuggler who owns an aircraft called the Raven, and Marcus Burke is a drug dealer and father to a young boy.
The area is said to be based in Florida, with Vice City among the three major cities with one smaller city in the far northwest of the map. The game reportedly jumps around in time with part of the timeline set in the 1980s and other parts set in the present day. Missions aren't as linear as they are in GTA V or RDR2, notes the proclaimed leaker. Players will briefly visit a small central American island, but it's reportedly not Guarma. The game starts with gamers playing the role of smuggler, Branigan.
gta v car Supposedly there are multiple child characters in the game that mainly interact with Burke and his son. Switching between the protagonists isn't said to be instantaneous, but the camera reportedly zooms out and travels quickly to where the protagonist the player wants to play is located. Sleeping Dogs-inspired parkour is involved in the game as well, but to a lesser extent without wall running. The leaker claims that weapons function more realistically in the game than they have in past titles. An example noted is rocket launcher back blast that ends up taking out an NPC in one of the missions, where the goal is to destroy a helicopter.
Hand-to-hand combat is supported and is said to be similar to Red Dead 2, with the leaker noting it's harder to fight hand-to-hand GTA VI than in GTA V. Player characters can also gain weight in the game, and it affects character attributes as it did in RDR2. Mori Kibbutz is also reportedly in the game, but not much else is detailed about his character.
This leak isn't the first that has surfaced about GTA 6. Last December, a user on reddit claiming to be a beta tester, leaked a bunch of alleged details of the game. In January, another leak claimed that the game would launch in 2021.
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2023.03.29 07:25 weluvmusic Label: Who's Afraid Of 138?! (Parent Label: Armada Music) - 363 Releases - 2013-2022 [320]
Genre: Trance/Tech Trance/Psy-Trance/Hard Trance/Acid/Progressive Trance Country of the performer (group): Netherlands Year of publication: 2013-2022 Audio codec: MP3 Rip type: tracks Audio Bitrate: 320 kbps Duration: 02:15:05:57
A new movement has come out of the underground. Thanks to dedicated and passionate fans, the sound of "Who's Afraid of 138?!" has grown significantly. What started as a joke on Armin van Buuren's A State of Trance radio show has grown into a worldwide event. And that's why a separate label was dedicated to the rushing bass of faster and louder inspirational trance melodies: Who's Afraid of 138?!
[WAO138001] Armin van Buuren - Who's Afraid Of 138! (2013) [WAO138002] Andrew Rayel & Alexandre Bergheau - We Are Not Afraid Of 138 (2013) [WAO138003] John O'Callaghan - Riders Of Rohan (2013) [WAO138004] Wach - The Queen (2013) [WAO138005] Simon Patterson - Brush Strokes (2013) [WAO138006] Alexandre Bergheau - Call Me Up (2013) [WAO138007] Photographer - Night Lights (2014) [WAO138008] John Askew - Shine (2014) [WAO138009A] Wach - Carthage (2014) [WAO138010A] Amir Hussain & Allen Watts - Step Into My World (2014) [WAO138011A] Armin van Buuren & Andrew Rayel - EIFORYA (Talla 2XLC 140 Remix) [WAO138012A] James Dymond - Siren's Song (2014) [WAO138013A] Ally Brown & Rob van Arden - The Next Page (2014) [WAO138014A] Will Atkinson & Paul Webster - Watch It Burn (2014) [WAO138015A] Simon O'Shine & Ahmed Romel - L'Absente (2014) [WAO138016A] Alex van ReeVe & Geert Huinink - Natalie (2014) [WAO138017A] The Thrillseekers vs. Standerwick - Like They Used To (2014) [WAO138018A] Matt Bukovski - Nothing To Fear (2014) [WAO138019A] Standerwick & Allen Watts - Next Generation (2014) [WAO138020A] ReOrder & Darren Porter - The Void (2014) [WAO138021A] Gaia - Empire Of Hearts (Johann Stone Remix) [WAO138022A] Allen & Envy and Allen Watts - Kardia (2014) [WAO138023A] Jonathan Carvajal & Andres Sanchez - Teardrops (2014) [WAO138024A] Simon Patterson feat. Sarah Howells - Dissolve (Freedom Fighters Remix) [WAO138025A] Photographer - Rebound (2014) [WAO138026A] Ucast - LAX (2014) [WAO138027A] Allen Watts - Kepler (2014) [WAO138028A] Ben Nicky & Standerwick - Drop (2014) [WAO138029A] Onova - Aurora (2014) [WAO138030A] Armin van Buuren - Hystereo (Wach Remix) [WAO138031A] UCast & George Kamelon - Jump (2015) [WAO138032A] Arisen Flame - Hyper (2015) [WAO138033A] Allen Watts - Gravity (2015) [WAO138034A] Johann Stone - Aeris (2015) [WAO138035A] Robert Nickson - Spiral 2015 (2015) [WAO138036A] Driftmoon - Lights Will Guide You Home (2015) [WAO138037A] Abstract Vision & Aimoon - #Energy (2015) [WAO138038A] Andy Moor & RAM feat. Christina Novelli - All Gone (RAM Uplifting Mix) [WAO138039A] Pulser - My Religion (Astuni & Manuel Le Saux Re-Lift) [WAO138040A] A.R.D.I. & Leolani - The Light (2015) [WAO138041A] Sean Tyas - Reach Out (2015) [WAO138042A] Coming Soon!!! feat. Michele Adamson - Keeping The Faith (2015) [WAO138043A] Ben Nicky - Red Alert (2015) [WAO138044A] Signum - Blockbuster (2015) [WAO138045A] Jase Thirlwall - Glow (2015) [WAO138046A] Amir Hussain - Kyoto (2015) [WAO138047A] A & Z vs. Amir Hussain - Dizzy Heights (2015) [WAO138048A] Seven Lions - Cusp (2015) [WAO138049A] John Askew - Shine (Sean Tyas Remix) [WAO138050A] John O’Callaghan feat. Sarah Howells - Find Yourself (Standerwick Remix) [WAO138051A] Scott Bond & Charlie Walker - Apocalypse (2015) [WAO138052A] Coming Soon!!! - Innocence Lost (2015) [WAO138053A] Amir Hussain & Robert Nickson - Nevada (2015) [WAO138054A] Armin Van Buuren presents Rising Star - Clear Blue Moon (Will Rees Remix) [WAO138055A] Saad Ayub & Jennifer Rene - Move On (2016) [WAO138056A] Driftmoon - Moving The Mountains (2016) [WAO138057A] Sean Tyas - Reach Out (Giuseppe Ottaviani Remix) [WAO138058A] Chris Schweizer - Scorpion (2016) [WAO138059A] Heatbeat - Magical Princess Owl (Jordan Suckley Remix) [WAO138060A] Amir Hussain - Time Lapse (2016) [WAO138061A] Allen Watts - Meteor (2016) [WAO138062A] Ben Gold feat. Christina Novelli - All Or Nothing (Allen Watts Remix) [WAO138063A] Marlo - Darkside (2016) [WAO138064A] Simon Patterson & Magnus - Evoke (2016) [WAO138065A] Audioleap - Spark (2016) [WAO138066A] Jase Thirwall feat. Victoria Shersick - I'll Still Have You (2016) [WAO138067A] Cold Rush - Blue Gold (2016) [WAO138068A] Mark Sixma & Emma Hewitt - Restless Hearts (Ben Nicky Remix) [WAO138069A] Zac Waters - Silent Cartographer (2016) [WAO138070A] Chris Schweizer - Renegade (2016) [WAO138071A] Signum - Knock Knock (2016) [WAO138072A] Heatbeat - Imperio (2016) [WAO138073A] Exis - The Count (2016) [WAO138074A] Scott Bond vs. Adam White - Exodus (2016) [WAO138075A] Mark Sixma presents M6 - Fuego (2016) [WAO138076A] Standerwick & Chris Schweizer - Predator (2016) [WAO138077A] Marlo - Join Us Now (2016) [WAO138078A] Cold Rush - Unlimited (2016) [WAO138079A] Ben Nicky & Chris Schweizer - The Switch (2016) [WAO138080A] Saad Ayub feat. Fenja - Ever After (2016) [WAO138081A] Driftmoon - From The Ashes (2016) [WAO138082A] Heatbeat - Test Your Might (2016) [WAO138083A] ReLocate - Rogue (Robert Nickson 2016 Reboot) [WAO138084A] Chris Schweizer - Sub Zero (2016) [WAO138085A] Matt Bowdidge - Nostalgia (2016) [WAO138086A] Ben Nicky - Hectic (2016) [WAO138087B] Chris Schweizer & Heatbeat - Samurai (2016) [WAO138088B] Coast 2 Coast feat. Discovery - Home (Scott Bond & Charlie Walker GC23 Remix) [WAO138089B] Matt Bukovski - Agni (2016) [WAO138090B] Ben Gold - Atomic (Remixes) [WAO138091B] Heaven's Cry - Phunk (Stimulator Mix) [WAO138092B] Ben Gold - Where Life Takes Us (Giuseppe Ottaviani Remix) [WAO138093B] Warriors - Warriors EP (2017) [WAO138094B] Mike van Fabio - Peacemaker (2017) [WAO138095B] Vincent De Moor - Fly Away (Mark Sixma presents M6 Remix) [WAO138096B] Chris Schweizer - Lithium (2017) [WAO138097B] RAM - RAMexico (2017) [WAO138098B] Sneijder & Christina Novelli - Love Of My Control (Sam Jones Remix) [WAO138099B] Berg - Randa (2017) [WAO138100B] Chris Schweizer - Shadows (2017) [WAO138101B] Talla 2XLC & Allen Watts - Helix (2017) [WAO138102B] Exis - Mantra (2017) [WAO138103B] Ahmed Romel vs. A & Z - Revive (2017) [WAO138104B] Signum - Euphoric Hope (2017) [WAO138105B] DRYM & Jennifer Rene - Smile (Amir Hussain Remix) [WAO138106B] M.I.K.E. Push - Sonorous (2017) [WAO138107B] Andrew Rayel - Tacadum (2017) [WAO138108B] Chris Schweizer - Loaded (2017) [WAO138109B] Cold Rush vs. F.G. Noise - Raven (2017) [WAO138110B] ReOrder & Driftmoon - #Slovakboys (2017) [WAO138111B] Allen Watts - Arizona (2017) [WAO138112B] Scott Bond & Charlie Walker vs. Trouser Enthusiasts - Sweet Release (2017) [WAO138113B] Ben Nicky - Cobra (2017) [WAO138114B] Shinovi - Indian Summer (2017) [WAO138115B] DARVO - Kyokushin (2017) [WAO138116B] Mark Sixma presents M6 - Heartbeat (2017) [WAO138117B] David Forbes - Nudge (2017) [WAO138118B] DRYM - Wraith (2017) [WAO138119B] Heaven's Cry - Voices (2017) [WAO138120B] Solarstone vs. Scott Bond - 3rd Earth (Scott Bond & Charlie Walker REBOOTED Mix) [WAO138121B] Chris Schweizer - Atom (2017) [WAO138122B] RAM - RAMbassador (2017) [WAO138123B] Allen Watts & Alessandra Roncone - The Hymn (2017) [WAO138124B] The Cracken - Cold Fusion (2017) [WAO138125B] Exis - Survival (2017) [WAO138126B] Steve Allen & UDM presents Nightflyers - Nightflyers (2017) [WAO138127B] Jase Thirlwall - Lucent (2017) [WAO138128B] Standerwick - Into The Deep (2017) [WAO138129B] Tiddey - Futuna (2017) [WAO138130B] Ben Gold - Twilight EP (2017) [WAO138131B] Luke Bond - Gravity (2017) [WAO138133B] The Space Brothers - Shine (Jorn van Deynhoven Remix) [WAO138134B] Heaven's Cry - Binary (2017) [WAO138135B] Marco V vs. Signum - Lost World Anthem 2017 (2017) [WAO138136B] Darren Styles feat. Christina Novelli - Sun Is Rising (Ben Nicky Remix) [WAO138137B] Jorn van Deynhoven - Rising High (2017) [WAO138139B] Dogzilla - Without You (Will Atkinson Remix) [WAO138140B] Chris Schweizer - Rapture (2017) [WAO138141B] Catalyst feat. Sophie Moleta - Blood Moon (Scott Bond & Charlie Walker Remix) [WAO138142B] DRYM - Zulu (2017) [WAO138144B] Coming Soon!!! X Waio - Create The Machine EP (2017) [WAO138145B] Shinovi - Acid Heaven (2017) [WAO138146B] Warriors feat. S&L - Dana (2017) [WAO138147B] Beatsole - Shimla (2017) [WAO138148B] Exis - The Ritual (2017) [WAO138149B] Heaven's Cry - Raw (2017) [WAO138150B] Talla 2XLC - It Makes Me Wonder (2017) [WAO138151B] Signum - Dr. Evil's Revenge (2017) [WAO138152B] Alchimyst feat. Staccato - Deva (2017) [WAO138153B] Steve Dekay - Radhe (2017) [WAO138154B] Shadow Chronicles - Love & Light (2017) [WAO138155B] UCast - It's A Trap (2017) [WAO138156B] Marco V - Aranck (2017) [WAO138157B] Shinovi - Prologue EP (2017) [WAO138158B] Driftmoon & Allen Watts - Banshee (2017) [WAO138159B] Exis feat. Enya Angel - Free (2017) [WAO138160B] Onova - Revive (2017) [WAO138161B] Shogun - Skyfire (Steve Allen & Devon Colombage Remix) [WAO138162B] Chris Schweizer - The Wolf (2017) [WAO138163B] Andy Moor & Ashley Wallbridge feat. Meighan Nealon - Faces (Indecent Noise Remix) [WAO138164B] Dimibo feat. Ankit Sharda - Fortune & Glory (2018) [WAO138165B] Chris Schweizer & Indecent Noise - Signals (2018) [WAO138166B] Talla 2XLC - Affliction (2018) [WAO138167B] Dimibo - Junglerok (2018) [WAO138168B] The Cracken - Drive Away (2018) [WAO138169B] Allen Watts - Inferno (2018) [WAO138170B] Alchimyst - Sutra (2018) [WAO138171B] RAM - Africa (2018) [WAO138172B] Chris Schweizer - Damage Control (2018) [WAO138173B] Warrior - Warrior (Mark Sherry Remix) [WAO138174B] DT8 Project feat. Andrea Britton - Winter (Solis & Sean Truby vs Ultimate Remix) [WAO138175B] Heaven's Cry - Fusion (2018) [WAO138176B] Allen Watts - Midnight (2018) [WAO138177B] DRYM x Omnia - Ethereal (2018) [WAO138178B] The Space Brothers - Heaven Will Come (The Noble Six Remix) [WAO138179B] Craig Connelly feat. Roxanne Emery - This Life (2018) [WAO138180B] First State & Shinovi - Children Of The Masai (2018) [WAO138181B] Dogzilla - Dogzilla (Alex Di Stefano Remix) [WAO138182B] 2nd Phase - Elusion (2018) [WAO138183B] Beatsole & TH3 ONE - Maia (2018) [WAO138184B] Alchimyst - Shiba (2018) [WAO138185B] Will Rees - Blurred (2018) [WAO138186B] Sunset & Kiran M Sajeev - Just A Dream (2018) [WAO138188B] UCast & Kamelon - Wearout (2018) [WAO138189B] Heatbeat - Supersaw (2018) [WAO138192B] Standerwick - I've Been Thinking About You (2018) [WAO138193B] Chris Schweizer feat. Roxanne Emery - Under The Light (2018) [WAO138194B] Sean Mathews - Divinity (2018) [WAO138195B] Aly & Fila feat. Jwaydan - We Control The Sunlight (Dan Stone Remix) [WAO138196B] Lustral - Everytime (Sneijder Remix) [WAO138197B] RAM & Exis - Gladiator (2018) [WAO138198B] Shinovi - Kumai (2018) [WAO138199B] Jordan Suckley - C.Y.M (2018) [WAO138200B] Ben Gold & Audrey Gallagher - There Will Be Angels (Standerwick Remix) [WAO138201B] Chris Schweizer - Ascension (2018) [WAO138202B] Greg Downey - Retrograde (2018) [WAO138203B] Standerwick & Haliene - Deep End (Shinovi Remix) [WAO138204B] Jak Aggas - Russian Roulette (2018) [WAO138206B] Jordan Suckley - Do Or Die (Sam Jones Remix) [WAO138207B] Simon Patterson feat. Lucy Pullin - Fall For You (Cold Blue Remix) [WAO138208B] Allen Watts & Talla 2XLC - Equinox (2018) [WAO138209B] Warp Brothers - Time & Space (2018) [WAO138210B] DRYM - Voodoo (2018) [WAO138211B] Chakra - Home (Factor B's Back To The Future Remix) [WAO138212B] Bryan Kearney & Christina Novelli - By My Side (Craig Connelly Remix) [WAO138213B] Artento Divini feat. Ankit Sharda - Bengaluru (2018) [WAO138214B] Steve Dekay - Krishna (2018) [WAO138215B] Allen Watts - Algorithm (2018) [WAO138216B] Ultra Shock - The Sound Of E (Jorn van Deynhoven Remix) [WAO138217B] Chris Schweizer - The Order (2018) [WAO138218B] Danny Eaton - Resolution (2018) [WAO138219B] Sunlounger feat. Zara - Lost (Will Atkinson Remix) [WAO138220B] Jak Aggas - Playing With Fire (2019) [WAO138221B] Shinovi - Muriqui (2019) [WAO138222B] Allen Watts - Paradox (2019) [WAO138223B] Chris Schweizer & Heatbeat - Venom (2019) [WAO138224B] Leroy Moreno - Citadel (2018) [WAO138225B] Simon McCann & Matt Edwards - Meltdown (2019) [WAO138226B] Ben Gold & Sivan - Stay (Sneijder Remix) [WAO138227B] Arctic Moon - About You (2019) [WAO138228B] Radion 6 - Backstage (2019) [WAO138229B] Exis - Ascension In D Minor (2019) [WAO138230B] Chris Schweizer - Like This (2019) [WAO138231B] ReOrder & Exis - The Truth (2019) [WAO138232B] Dash Berlin With Cerf, Mitiska & Jaren - Man On The Run (WHITENO1SE & System Nipel Remix) [WAO138233B] Frank T.R.A.X. - Nebuchan (Radion6 Remix) [WAO138234B] Factor B - Anything (For You) [WAO138235B] Allen Watts - Contrast (2019) [WAO138236B] XiJaro & Pitch with LightControl - Whispers Of Time (2019) [WAO138237B] Scott Bond & Charlie Walker feat. Murica - Can You Hear The Sound (2019) [WAO138238B] Arksun - Arisen (Sean Tyas Remix) [WAO138239B] Maarten de Jong & Allen Watts - Caffeine (2019) [WAO138240B] Jase Thirlwall feat. Victoriya - Dust (2019) [WAO138241B] Simon Patterson feat. Lucy Pullin - Now I Can Breathe Again (Greg Downey Remix) [WAO138242B] Steve Dekay & Emanuele Congeddu - Astral (2019) [WAO138243B] Maarten de Jong & Woody van Eyden - Stroopwafels On Acid (2019) [WAO138244B] Leroy Moreno - Synchronicity (2019) [WAO138245B] Arctic Moon feat. Shuba - Cool In My Disaster (2019) [WAO138246B] Allen Watts & Christina Novelli - My Gravity (2019) [WAO138247B] The Space Brothers - Legacy (Sam Laxton Remix) [WAO138248B] John O'Callaghan - Striker (Liam Wilson Remix) [WAO138249B] DJ Kim - Jetlag (Ben Gold & Allen Watts Remix) [WAO138250B] Woody van Eyden & FAWZY - Emotions vs Reality (2019) [WAO138251B] Jak Aggas - I See You (2019) [WAO138252B] Mark Sixma - Requiem (Exis Remix) [WAO138253B] Ruben de Ronde X Yoel Lewis feat. Natalie Gioia - Madrigal (Solis & Sean Truby Remix) [WAO138254B] ReOrder - Escape The Ordinary (2019) [WAO138255B] Allen Watts & Steve Dekay - Hologram (2019) [WAO138256B] David Forbes - Monsoon (2019) [WAO138257B] RAM & Stine Grove - Saving Angel (2019) [WAO138258B] Pathfinders - Lost Generation (2019) [WAO138259B] Exis & Dimatik - Orchestral Acid (2019) [WAO138260B] Rated R - Forever (2019) [WAO138261B] Allen Watts - CDMX (2019) [WAO138262B] Shinovi & LUM1NA - El Dorado (2019) [WAO138263B] Berg - See It Coming (2019) [WAO138264B] Darren Porter & Jak Aggas - Transonic (2019) [WAO138265B] Allen Watts - Reboot (2019) [WAO138266B] Three Drives - Greece 2000 (WHITENO1SE Remix) [WAO138267B] Lost In Noise - Heeding The Call (2019) [WAO138268B] Simon Lee & Alvin - ATTN (2019) [WAO138269B] RAM presents RAW - Something Else (2020) [WAO138270B] Questia - Nexus Asia (Jak Aggas Remix) [WAO138271B] Snatt & Vix feat. Diana Leah - Soapte (Bogdan Vix & Claudiu Adam Mixes) [WAO138272B] Steve Dekay - Labyrinth (2020) [WAO138273B] ReOrder X onTune - Euforia (Euforia Festival 2019 Official Anthem) [WAO138274B] Futurecode & Roxanne Emery - Dancing In The Rain (Craig Connelly Remix) [WAO138275B] Tempo Giusto - Paradigm Shift (2020) [WAO138276B] David Forbes - Hold Me (2020) [WAO138277B] Ben Gold & Allen Watts - Stepback (2020) [WAO138278B] Jak Aggas - Skyrim (2020) [WAO138279B] Ben Gold X Ruben De Ronde - Era Festivus (Luminn & Gather Remix) [WAO138280B] Maarten de Jong - Intense (2020) [WAO138281B] Alexander Popov - Togu (2020) [WAO138282B] DRYM - Octagon, Hypnotic (2020) [WAO138283B] Ben Gold & Tempo Giusto - I Am The God (2020) [WAO138284B] Pathfinders - Asado (2020) [WAO138285B] Davey Asprey vs. Artento Divini - D.A.A.D. (2020) [WAO138286B] James De Torres - Polaris (2020) [WAO138287B] Maarten de Jong & Allen Watts - Hatseflats (2020) [WAO138288B] ReOrder - 6PM (2020) [WAO138289B] Ben Gold - Kingdoms (Artento Divini Remix) [WAO138290B] Shinovi - Synthetica (2020) [WAO138291B] Chris Schweizer - Don't Be Scared (2020) [WAO138292B] Steve Dekay & Vision X - Endurance (2020) [WAO138293B] Maarten de Jong vs. Corti Organ - Flash (2020) [WAO138294B] Tempo Giusto - Choose Your Fate (2020) [WAO138295B] Allen Watts & Steve Dekay - The Phuture (2020) [WAO138296B] ReOrder feat. Bo Bruce - We Are The World (2020) [WAO138297B] Eugenio Tokarev - Melifluo (2020) [WAO138298B] DJ Amadeus - Smash! (2020) [WAO138299B] Christopher Corrigan - Auspicious (2020) [WAO138300B] ReOrder and XiJaro & Pitch - Elevate (2020) [WAO138301B] Allen Watts & Roman Messer - Skyline (2020) [WAO138302B] Rob Mooney - Feelin' Electro (Tasso Remix) [WAO138303B] David Forbes - Splice (2020) [WAO138304B] Allen Watts feat. Gid Sedgwick - Another You (2020) [WAO138305B] Maarten de Jong - Tomahawk (2020) [WAO138306B] Mark Sixma presents M6 - Bad Dreams (2020) [WAO138307B] Chris Schweizer - Singularity (2020) [WAO138308B] Heatbeat - Feel Alive (2020) [WAO138309B] Allen Watts - High Voltage (2020) [WAO138310B] Tempo Giusto - The Oasis (2020) [WAO138311B] Maarten de Jong - Energy Crash (2020) [WAO138312B] K90 - Deliverance (Tempo Giusto Remix) [WAO138313B] Allen Watts & Chris Schweizer - Cabrones (2021) [WAO138314B] Maarten de Jong - Alone (2021) [WAO138315B] Chris Schweizer & Paul Denton - Hammer Time (2021) [WAO138316B] Artento Divini vs. Davey Asprey - D.A.D.A. (2021) [WAO138317B] Talla 2XLC & Allen Watts - Suburbia (2021) [WAO138318B] Coast 2 Coast feat. Discovery - Home (Maarten De Jong Remix) [WAO138319B] Ben Gold & Allen Watts - Change The World (2021) [WAO138320B] Tempo Giusto - In Another Life (2021) [WAO138321B] Super8 & Tab & Factor B - From Way Back (2021) [WAO138322B] Steve Dekay - Epic (2021) [WAO138323B] Cern - The Message (Ehren Stowers Remix) [WAO138324B] Envio - Time To Say Goodbye (South Of The Stars Remix) [WAO138325B] Allen Watts - Twister, Cyclone (2021) [WAO138326B] Olmec Heads - Magic Man (John Askew Remix) [WAO138327B] David Forbes - Equator (2021) [WAO138328B] Maarten de Jong - X2 (2021) [WAO138329B] Allen Watts & Kinetica - Vertigo (2021) [WAO138330B] Mark Sixma presents M6 & ReOrder feat. Sydnee Carter - Crash (2021) [WAO138331B] Masters & Nickson feat. Justine Suissa - Out There (Sean Tyas Remix) [WAO138332B] Paul Denton - Stomp (2021) [WAO138333B] David Forbes - Isolate (2021) [WAO138334B] Darren Tate vs. Jono Grant - Let The Light Shine In (Brian Cross & Abel Ramos Remix) [WAO138336B] Omnia & Ira - The Fusion (Blastoyz Remix) [WAO138337B] Allen Watts - Visions (2021) [WAO138338B] David Forbes - Sail (2021) [WAO138339B] XiJaro & Pitch - Party On (2021) [WAO138340B] David Forbes X Davey Asprey - Lonach (2021) [WAO138341B] Allen Watts & Silvela - Echoes (2022) [WAO138342B] John O'Callaghan feat. Lo-Fi Sugar - Never Fade Away (Maarten De Jong Remix) [WAO138343B] David Forbes - Delirio (2022) [WAO138344B] Onova - Ad Astra (2022) [WAO138345B] Chris Schweizer - The Other Side (2022) [WAO138346B] Sean Mathews - A Sign To Hope (2022) [WAO138347B] Tempo Giusto - The Unicorn Master (2022) [WAO138348B] John O'Callaghan & Kathryn Gallagher - Mess Of A Machine (Billy Gillies Remix) [WAO138349B] Maarten de Jong - Magnum Opus (2022) [WAO138350B] Allen Watts vs. Yoshi & Razner - Bohemia (2022) [WAO138351B] David Forbes - Take Me Up (2022) [WAO138352B] Davey Asprey - Revolution (2022) [WAO138353B] Maarten de Jong & Frank Spector - La Nuit (Maarten de Jong Mix) [WAO138354B] Christopher Corrigan - Sunlight (2022) [WAO138355B] Sneijder & Thomas Bronzwaer - Into The Light (2022) [WAO138356B] Maarten de Jong & Frank Spector - La Nuit (Frank Spector Mix) [WAO138357B] Allen Watts - Shadows (2022) [WAO138358B] UDM - Tremolo (2022) [WAO138359B] David Forbes - Octagon (2022) [WAO138360B] Klaus Kaz - In The Darkness (2022) [WAO138361B] Sneijder feat. Victoriya - Need You Here (2022) [WAO138362B] South Of The Stars - Void (2022) [WAO138363B] Woody van Eyden and IanT - Óskandi (2022) [WAO138364B] Allen Watts - Impulse (2022) [WAO138365B] Artento Divini X Davey Asprey pres. A.D.D.A. - Divos (2022) [WAO138366B] Everlight & Tasso present The Resistance - Freakin' (2022) [WAO138367B] Allen Watts - Dynamo (2022) [WAO138368B] Allen Watts - Avalon, Intuition (2022) [WAO138369B] Davey Asprey - Subversion (2022) [WAO138370B] David Forbes - Hybrid (2022) [WAO138371B] Kenny Palmer - Nightbourne (2022)
https://specialfordjs.org/house/68838-label-whos-afraid-of-138-parent-label-armada-music-363-releases-2013-2022-320.html submitted by
weluvmusic to
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2023.03.29 07:24 UAN4ALF 42 F [F4M] Artist and Traveler - Read post before messaging :) Let's Talk Dreams, Life goals, Art, Travel, Video/Photography and have a deep open honest conversation with no secrets between us.
I want to get to know everything about you, see your soul, make a new friend (or maybe find a kindred spirit) to message, possibly voice chat, share life with, have fun, and fall a little bit in love with even. Let's sail away together to a far away place, travel the world and be happy on a beach somewhere sharing our dreams while watching a beautiful sunset. Have a deep long conversation about the things that make our souls sing and life worth living. Find out everything about one another and be completely open and honest with each other. I'm an optimist at heart and believe anything is possible and life can be wonderful. We can make our dreams come true! Let's talk about them all. I have lots of dreams and goals for this next stage in my life and I am free to do anything.
Topics and areas of interest I have that if you are interested we can talk about include:
I love the visual arts (drawing & painting) plein air painting, travel, vanlife, photography and videography, making video, tech toys: cameras, computers. Self improvement and motivation. dreams and goals. Lifestyle design, business and marketing concepts, tv/movies. I love watching movies while voice chatting too. Let's become best friends and always be there for one another. Life is short, much shorter than you think it will be, enjoy it and live every moment and every dream while you are here to do so.
Disclaimers:
Please only around 42 male and single (I am not comfortable talking with married people and really 36 to 48 not younger though)..I am not trying to hurt anyone's feelings, it's just nice to talk with people who have the same life experience and days lived on this earth. I don't want to have to end a chat over age, so if you are younger don't message me please and lying destroys everything, so just don't. Be a decent person and do the right things in life and good things will happen for you.
Things I hate and am not interested in includes: Video games, drugs, 420, alcohol
*I appreciate everyone has their own preference for what they like in life, so if you like those things then I am not the right person to chat with, but I wish you well in life.
*DM to chat mention "Idiosyncratic" when you message, so I know you read my message, if you don't I may not reply as I'll assume you didn't read this :)
submitted by
UAN4ALF to
R4R30Plus [link] [comments]
2023.03.29 07:21 UAN4ALF 42 F [F4M] Artist and Traveler - Let's Talk Dreams, Life goals, Art, Travel, Video/Photography. and have a deep open honest conversation with no secrets between us. Read post before messaging :) [chat]
I want to get to know everything about you, see your soul, make a new friend (or maybe find a kindred spirit) to message, possibly voice chat, share life with, have fun, and fall a little bit in love with even. Let's sail away together to a far away place, travel the world and be happy on a beach somewhere sharing our dreams while watching a beautiful sunset. Have a deep long conversation about the things that make our souls sing and life worth living. Find out everything about one another and be completely open and honest with each other. I'm an optimist at heart and believe anything is possible and life can be wonderful. We can make our dreams come true! Let's talk about them all. I have lots of dreams and goals for this next stage in my life and I am free to do anything.
Topics and areas of interest I have that if you are interested we can talk about include:
I love the visual arts (drawing & painting) plein air painting, travel, vanlife, photography and videography, making video, tech toys: cameras, computers. Self improvement and motivation. dreams and goals. Lifestyle design, business and marketing concepts, tv/movies. I love watching movies while voice chatting too. Let's become best friends and always be there for one another. Life is short, much shorter than you think it will be, enjoy it and live every moment and every dream while you are here to do so.
Disclaimers:
Please only around 42 male and single (I am not comfortable talking with married people and really 36 to 48 not younger though)..I am not trying to hurt anyone's feelings, it's just nice to talk with people who have the same life experience and days lived on this earth. I don't want to have to end a chat over age, so if you are younger don't message me please and lying destroys everything, so just don't. Be a decent person and do the right things in life and good things will happen for you.
Things I hate and am not interested in includes: Video games, drugs, 420, alcohol
*I appreciate everyone has their own preference for what they like in life, so if you like those things then I am not the right person to chat with, but I wish you well in life.
*DM to chat mention "Idiosyncratic" when you message, so I know you read my message, if you don't I may not reply as I'll assume you didn't read this :)
submitted by
UAN4ALF to
MeetPeople [link] [comments]
2023.03.29 07:15 Taytay_Is_God The power of spite to unite nations