Derek and clare amazing race
TheAmazingRace
2011.09.02 23:54 athinnes TheAmazingRace
Reddit's home for The Amazing Race!
2020.07.16 18:59 eAi Shell Racing
Subreddit for Shell Racing, the free mobile game. Race incredible cars including the Shell Motorsports Collection on amazing tracks. Compete in new events every day to unlock exciting new cars and win prizes and build your own tracks and share them with the Shell Racing community.
2020.05.02 03:45 eauxpsifourgott The Amazing Racedown 3
The Amazing Racedown 3 An interactive ranking of the first 344 teams to run on The Amazing Race.
2023.03.29 09:46 StepwiseUndrape574 Huge GTA 6 Leak Claims Rockstar’s New RAGE9 Graphics Engine Is Incredible
Besides offering up chaotic open-world action, one thing that Rockstar's games have done ever since Grand Theft Auto III is push the envelope in terms of technology. This is somewhat debatable up to Grand Theft Auto IV, which stunned audiences with its mix of macro-scale simulation and micro-scale detail. GTA V and the newer Red Dead Redemption 2 have continued this tradition, and both are still capable of putting the hurt on modern PCs. That's largely thanks to their forward-looking design that integrates features that contemporary systems weren't really ready for when the released.
gtaonlinerain GTA V can still look startlingly realistic at times.
The thing is, even though it just got a re-release on the current-generation consoles, GTA V originally released in 2013. The game's still fun, of course, especially the online mode that has seen continual updates over the years. The technology behind the title is getting a little dated, though, and fans of the series are understandably chomping at the bit for a new release. Rockstar has confirmed that GTA VI (or at least, the next GTA game) is in the works, but as usual, the company hasn't released any information about the title, nor mentioned a release window.
The leaks and rumors that we've heard so far place a hypothetical "GTA VI" at the end of next year, or even in 2025. That's a lot of development time, even if the company only moved into active development in the middle of last year, as is supposedly the case. In a time when almost every other development house (from Square-Enix to CD Projekt Red) is moving to the Unreal Engine, it seems like Rockstar will thankfully stick with its own in-house tech, known as RAGE.
chrisklippeltweet
That bit of information comes from a tweet by Chris Klippel, who is among other things the creator of Rockstar Mag, a French-language gaming news site that focuses on topics surrounding Rockstar Games and its releases. You can see the tweet above. Chris says that he has been in touch with people who have seen the latest version of RAGE in action, and that its graphics engine is "assez incroyable." Chris describes the latest version as RAGE9, which is interesting; Rockstar doesn't talk about RAGE as a separate product from its games, likely because it doesn't license the tech.
gtaonlinearcade The arcade area added to GTA Online would look amazing with ray-traced lighting.
It's not hard to imagine what sort of features the game engine might include to warrant that description. Heavy usage of ray-traced graphics will go a long way toward impressive presentation, but based on what we've heard in the past about GTA VI, it seems likely that the latest RAGE might be more impressive in its ability to scale content from infinitesimal details all the way up to gigantic cityscapes. We've seen demonstrations of similar technology in Epic Games' Unreal Engine 5, and given the nature of "GTA", such capability would be perfectly suited to the games.
gta5crowd
Another impressive characteristic in GTA VI might just be the NPC AI. Historically, Grand Theft Auto's NPCs have been extremely simple stand-ins mostly intended to give the scene a realistic look without having much in the way of personality or believable behavior. That could all change in the next GTA game, based on a patent filed in October 2020.
From what we've heard, the next Grand Theft Auto title will be set in Vice City once again, so look forward to exploring the city's tropical environs. No word on the chronological setting, though; it could be set as far back as the Cuban Missile Crisis, or it could be set in the modern day. We also don't know necessarily what platforms the title will appear for, but based on Rockstar's history, we'd expect it to be available for the PS5 and Xbox before it appears on PC later.
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2023.03.29 09:46 irandom97 Little note I wrote to myself after meditation.
I cant explain how utterly grateful I am for life, and being human. The universe whispers only to people who listen. How meaningful it makes life feel. Even in the mundane boring everyday life... the Universe manages to throw you signs. I am aligning with myself again. I can give my life to the Universe and trust that it’s working in my favour, even when I don't see it What can I offer to the Universe? I am so grateful. I recognize it’s power I recognize the energetic field that is invisible.. but everywhere around us.
I'm connected to the birds. I'm connected to nature, because I am one with nature. I can take a deep breath with nature. I can learn to trust myself using my intuition. I can learn to hear what my intuition has to say. I can begin to build a relationship with her I can become her, because I am her.
I am in Sync with the world around Me, and it reminds me how truly powerful and amazing I can be I send energy ripples and everyone can feel it
I want to be my best self I want to be my higher self. I want to Keep listening and watching, I am an awareness, observing the magic of the Universe right before my eyes.
Thank you, thank you, thank you! I am inspired, I am free.
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2023.03.29 09:45 _hikikomorism Chance a nervous lang major for UCs
Typing this on mobile because some of the keys in my laptop are straight up refusing to work right now, so apologies if there's some formatting errors.
Demographics: - Gender: AFAB nonbinary (didn't directly mention this in my UC app)
- Race/Ethnicity: SE Asian
- Residence: Socal
- Income bracket: Low enough to qualify for Blue & Gold Plan
- Type of School: CCC
- Hooks: LGBT+?, neurodivergent? (both mentioned in UC app)
Intended Major(s): Japanese (+Cognitive Science)
GPA and Rank: 3.93, I think I'm in top 10% but idk if that really matters
Coursework: - AP Japanese (5), AP Psych (3, got really lazy lmao). Took both of them senior year of HS
- In terms of major prep, I could only take the first half of Intermediate Japanese since it's the highest my community college offers (In other words, I only took one Japanese class at my college)
- Certified for IGETC completion
Awards: - Presidential's Honor List - Fall 2021 (lol)
Extracurriculars: (Main part I'm nervous about since they're pretty weak)
- Volunteer at library
- Volunteer at community table
- Personal translating project, didn't publicly publish
- Transfer prep program
Essays: UC essays were like a 7.5/10 I guess. English professor from Spring 2022 helped me edit and he said they were really solid, but I thought they were mid because I had no formal ECs to back them up and my writing skills aren't the greatest. Also one of my essays was about my neurodivergency which is probably a red flag lmao
Schools: UCLA, UCI, UCSB, Berkeley (top choice). Really regret putting my TAG to UCSB instead of UCI/UCD but it is what it is.
Got conditional acceptance to CSUF but I
really don't want to go there.
Thank you in advance! Best of luck to those to applied for UCs next month 🫡
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2023.03.29 09:45 f1newsbot Plans for new British-based F1 team revealed
Formula 1 is a funny (70-year) old business: For all its secrecy, very little remains secret for long.
The reason is simple: F1 is a global sport which ultimately relies on a small world centred around an arc running west from Silverstone (Aston Martin) to Brackley (Mercedes) and Banbury (Haas) to Enstone (Alpine) and Wantage (Williams) before heading south to Woking (McLaren) and east to Milton Keynes (Red Bull).
Virtually all players are on first-name terms, having variously crossed paths along the way and most are eager to whisper about their successes since they parted ways with Team A to join Team C, with B having been where they worked with XYZ.
If they don't spill the beans while at the local hardware shop on (non-race) weekends, their wives surely do so while awaiting the 4pm school bell…
Thus, no sooner had we revealed progress made to date by the four candidate teams - including the Saudi-backed Formula Equal hopeful - who plan to enter F1 by 2026 under the FIA's Expression of Interest process, than various sources divulged details about Hitech GP's nascent project.
What these sources collectively shared with RacingNews365 about progress made to date by what is code-named H26 is nothing short of astonishing.
Indeed, one of our sources indicated that so far advanced is the project that wind tunnel testing is already underway using the former Mercedes (50%) facility situated in Silverstone and currently used by that team's Mercedes Applied Science advanced engineering division.
All this makes sense as another source suggested that Hitech is focused on a Mercedes powertrain (PT) partnership, which could see Hitech replace the upwardly mobile Aston Martin Racing operation as the de facto Mercedes 'B' team.
Relations between Mercedes F1 CEO Toto Wolff and Aston owner Lawrence Stroll are said to have soured, a situation not aided by the Green Team's current form using the same PT.
H26's aerodynamic preparations are understood to be focusing on 2022/23 models to verify data ahead of release of the first 2026 regulations – due in June 2024 as per the FIA's International Sporting Code, which demands that regulations "which affect the balance of performance between automobiles" are formalised at least 18 months before the start of an applicable season.
Equally, H26 has commenced design of a F1 chassis based on known crash test and load factors, with side intrusion panel, deformable structure and a roll hoop design allegedly also in process.
According to a H26 team member, the plan is to ensure the team are ready to hit the ground running once (if?) the FIA grants the green light once the selection process is complete.
Target date is 30 June, although some deadlines, including the closing date for EoIs are said to have slipped, the latter from 30 April to 15 May, 2023.
Whatever, said team member was adamant H26 have lodged all registration formalities well ahead of deadline.
H26 is headed by Dave Greenwood, an ex-Ferrari performance engineer with widespread F1 and WEC experience, with Mark Smith, formerly with Renault, Red Bull Racing and Caterham, as Technical Director.
Keith Barclay (also ex-Renault/RBR) is Chief Designer, with James Knapton (various F1 teams) as Head of Vehicle Science. Such folk do not come cheap…
The eventual plan is for H26 to operate out of a purpose-built 40-acre campus in Bicester – for which planning permission is said to have been granted.
Until the facility is completed, the 60-head-strong H26 operation is working out of two units in Silverstone, namely Hitech's former F2/3 base which became vacant after the feeder series team moved into bespoke facilities in Silverstone. More hires are said to be imminent.
Hitech team principal Oliver Oakes (pictured above with George Russell in 2016), world karting champion in 2005, has long eyed a move to the big league, much as Jordan, Williams, McLaren and Stewart (now Red Bull) did: one formula at a time.
Hitech was originally funded by Dmitry Mazepin (below) father of one-time F1 driver Nikita; however, sources close to Oakes are adamant the two split, albeit on friendly terms, even before the Ukraine invasion.
This, of course, begs the questions: Where does the funding to sustain at least 60 highly qualified (and expensive engineers) for three years come from; how to fund the entire operation going forward until it washes its own face?
Wolff recently opined that it now costs about a billion bucks to get a team up and running until it qualifies for prize monies in its own right.
Oakes is said to have sourced the requisite backing – one of the backers listed on the team's website is an Emirati oil company – and, while suspicions abound as to the source(s) of Hitech's funding, forget not that the ultimate beneficiary owner(s) of Williams is also secret.
Yes, Dorilton Capital owns Williams, but who owns Dorilton?
When the BBC in late 2021 wrote in its Frank Williams obituary that Dorilton "is led by [Guernseyman] off-shore banker Peter de Putron" these references were removed post haste.
Too close to the truth or totally wide of the mark? Who knows, but the fact remains that the source of the Williams team's funding is secret.
Under the circumstances the FIA and F1 would be hard pushed to disqualify H26 on that basis.
This leaves the FIA/F1 with the unenviable task of sifting through four candidate teams – Andretti, Formula Equal, H26 and Panthera – all of whom have unique selling points, then decide which, if any, qualify for two vacant slots.
Consider this: two Middle East-linked teams, one with a 50/50 gender split and the other working its way up motorsport's team ladder, Andretti/Cadillac which ticks US boxes, plus Asia-linked Panthera.
Either way, at least two will have blown enormous sums of cash on their dream of entering F1…
RacingNews365 has contacted Hitech and Mercedes F1 for comment.
Join Balve Baines, RacingNews365.com journalist Michael Butterworth and Dieter Rencken, Editorial Director of RacingNews365.com, to discuss the key talking points ahead of the Australian Grand Prix.
Source:
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2023.03.29 09:45 OctagonSun [Engage Spoiler] Some dang good flower motifery
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2023.03.29 09:45 degreepros1 Join the BabyRottweiler Community Today!
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2023.03.29 09:44 Some_Vermicelli_3650 Devs, how about getting the Proton Iriz R5 or Proton Satria Neo S2000 in upcoming updates?
| I was wondering if we can get more race inspired cars into the game (prior to rally expansion). These two are the underdog of rally racing and needs to be recognised. Both have potential to be in the game. submitted by Some_Vermicelli_3650 to ForzaHorizon [link] [comments] |
2023.03.29 09:44 aheavenholidays77 Tour operators in kolhapur
| https://preview.redd.it/fziorklkumqa1.jpg?width=1500&format=pjpg&auto=webp&s=aa427024ee59c686026b4961a2a6471af212d8b6 Tour operators in kolhapur Kolhapur is one of the most beautiful cities in India and is known for its rich heritage and culture. Tourists from all over the world come to explore this city. To make their journey more enjoyable, there are a number of tour operators in Kolhapur who offer various services like sightseeing tours, hotel bookings, transportation services, etc. These tour operators have extensive knowledge about the city and can provide you with an unforgettable experience. They also provide valuable advice on where to go and what to do during your stay in Kolhapur. So if you’re planning a trip to this amazing city, make sure to check out the best tour operators in Kolhapur for a hassle-free journey. travel agent in kolhapur kolhapur travel agency travel agents in kolhapur travel agencies in kolhapur tour and travels in kolhapur travel companies in kolhapur tours and travel companies in kolhapur submitted by aheavenholidays77 to u/aheavenholidays77 [link] [comments] |
2023.03.29 09:44 Fantastic_Watch_4984 My solutions MIT integration bee 2023 finals
| On u/VLintheRatRace Bhaiyya’s request, posting my solutions for the first 3 problems of MIT Integration Bees finals 2023. The question 4 is trivial and hence not posting(although the final official answer derivation may need some work using Taylor series but it’s easy nonetheless). Problem 5 is too long and I will just link the stack exchange discussion that you can check. I will not be able to respond now as I am away till June 4. But if I login then will try to respond. If you have queries pls post on relevant sub so that some expert will respond. Pls feel free to correct any mistakes or errors in my solutions See comment below for P2 & P3 solutions submitted by Fantastic_Watch_4984 to u/Fantastic_Watch_4984 [link] [comments] |
2023.03.29 09:44 sungarebod eCampus.com Promo Code - 10% Off
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2023.03.29 09:43 izzyinchainss Not running away from my triggers today!
So I realised this morning I have a horrible phobia of leaving the house less than 2 hours before waking up. I’m not sure where it comes from but I’m rlly happy I identified this trigger so I have something to work on.
I have a commute from west London to Croydon in rush hour traffic… an hour on a bus or a train.. yikes..
But the point is, today I’m not shying away. I’ve got my coping mechanisms, I’m just gonna leave my flat and not pay my anxiety any notice.
I’m currently shaking, my heart is racing right now but we’re gonna do it anyway! Fuck you emetophobia
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2023.03.29 09:43 enrique131 Trophies
I wonder if anyone can give me an answer about this: There are the trophies you get from races, diving competition, etc. Are they supposed to be used with the claw machines only? Do they have another use?
In the claw machines you have 3 golden balls and the rest only give you more trophies, so if i have the 3 golden ones in 1 machine, what else do i need this trophies for? Or each machine have 3 golden balls?
Am i getting this completely wrong? Because i can see the point in keep getting trophies that only use space in the backpack. I am sure there has to be something else about this and i am just not getting it right. Right?
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2023.03.29 09:43 CrimsonCloverwriter Chapter Two : Highly Illogical
Hey everyone, this is chapter two, for more info on what this is and other chapters click the link down below :
Reddit - Dive into anything The collective walks. It waltzes. The collective screams. The collective loves. The collective stands still for a moment, looking around, and then continues to walk. Years pass by, the collective continues to walk, continues to waltz and it continues to scream, and yet every now and again the collective stops and takes a glance. It looks at everything, the people, the weapons, the lives that are lost, and he continues. All of it again and again, every time he looks it’s all the same, and time continues to pass. Time is meaningless to the collective, as there is no time from where the collective is from. Moments exist and pass, but that isn’t time leaving him but space. The collective waits, attracted to something long since past. A voice that echoes something inside that was long since dormant. The collective runs, runs to the voice, through the crowds and towards the source of it. And that is when the collective sees him. An old friend, but time doesn’t exist and they were never really friends. He’s shorter than the friend recalls, however what is memory but false? There he stands, alongside a group of faces, some nostalgic others not, looking up towards the sky. Osmundowne. The collective stops walking, halts their waltzes, and forces back the screams. And that old love, the one thing long left behind, begins to grow. The collective smiles, and begins to think. Dundis was rather large for a castle, it was a landmark one could see from miles away, as if it beckoned to travellers who dared approach it. Stone bricks and mortar were laid in this place, the number of which was exuberant to say the least. Spires creeped to the skies above, observing the carnage that had been displayed. Even from here Osmund could see the shattered windows in many parts of the castle, in as little as half an hour the Alizian’s had reached even the tops of the Vaunghe base, and the battle was sure to be a swift one.
The other thing that stood out to Osmund about Dundis was the decadence. Statues lined every surface, shrubs depicting the gods were everywhere, and there was a strange metal rod poking out of the ground besides a lectern. Osmund approached the objects, and marvelled at the copious amounts of food that lay on the ground. Food of every description, from apples to cattle, were strewn at the foot of the metal pole. On the lectern was a message, scrawled on a yellowed piece of paper.
For now is the time of deepest sorrow, our lord King Kivok has graciously offered food to the gods, and we can now pray for them to smite our foes. Even in hunger we shall fight, for we are the servants of the gods. Osmund read the message a few times, before placing it back on the ground. Now was the time to enter the castle, explore the passages and support the troops. Osmund approached the gate, now wide open, and removed the map of Dundis, ensuring he’d have the right path.
The group followed suit, pushing the gates open fully and revealing the site of further bodies. They were inside the building’s inner wall now, the sun still bearing down upon them. This was the location home to many of the more important stables and areas for battle preparation. The ruins of a barricade lay around the door, alongside the copious number of trainee bodies who failed to protect themselves. While there was no evidence of the wall’s debris assaulting this place, there was still a large amount of destruction here.
The remains of statues greeted the group, once magnum opus now a disfigured remnant of what was. They were made of marble, and once depicted the Vaunghe gods, although who each one was could not be discerned, due to the broken faces and pieces they had been split into. The statues lined the walls of this castle, with a new statue lining the wall every five metres. If they weren’t destroyed they would likely be the most impressive feat Osmund had ever seen, standing at almost double his nine and a half foot frame.
Moving forward, Osmund looked to the north, where the entrance of the tunnel system began. According to the map the entrance was hidden below the royal stable, and gave passageway into the complex’s vast tunnel system that could lead to several strategic positions. Motioning for his group to follow, they moved slowly around the curved walls of the inner wall. The bodies gradually stopped appearing, prompting the drawing of Osmund and the other’s weapons, save for Balmun who still lacked anything to protect himself with.
The royal stable was just as grand as Osmund expected, long silver poles supporting a twenty metre stable. Beside each pillar was another statue of a god, albeit these gods were untouched and in their full glory. First was the god of thought, Merculd, a figure of 19 ft who sat upon a throne of gold. Adorned with jewels and royal fabrics, the bearded man watched down upon those that approached, beckoning them inside. The man himself was crafted out of intricate copper and glass, an architectural marvel that Osmund couldn’t comprehend its creation.
Beside the father of thought was the mother of art Freya, whose statue was in opposition to the metals of Merculd. Freya was a wood carving, an intricate and detailed depiction of the woman who was 15 ft tall, standing up with beckoning hands towards any visitors. Her face was carved to the smallest detail, with each individual tooth lovingly crafted on her mouth. In contrast to the first statue Freya’s was carved alongside her body, a tight fitting tunic layered over hard to know pants, due to the lack of colour or texture upon them.
The last of the three statues was Zid, the proposed god of the wall, a 19 ft tall mass of flesh and muscle. There was nothing to this god but his muscles, they were the only trait he has, a blank, general male face looming over the entryway. It was made out of stone, likely being the oldest statue here and thus the simplest. That is not to say the statue wasn’t a work of its own, every detail to Zid’s veins had been lovingly placed, it’s just compared to the other two Zid felt… irrelevant to Osmund, past its time.
The stable was enclosed in intricately carved stone, helixes intersecting each other granting slimmers of light into the stable. There was no damage here, no bodies, no other people, this was Vaunghe architecture at its finest, and all of this hard work was spent on a singular, slightly inconveniently placed barn. The oddities of the Vaunghe never failed to surprise Osmund, and he braced to enter the barn.
Straw floors and hay bales greeted him, alongside a single lone steed. A fine horse, certainly of nobility, awaited patiently for its master to return. It had been alone for time unknown, and yet Osmund noticed it was still being fed quite well, a decent number of carrots awaiting on a plate. Osmund opened the gate to the horse and approached the fine steed. He slapped it on the behind, sending it out of the stable and into the inner wall.
“Sir, I’ve stepped into horse dung. May I have another pair of shoes?” Balmun’s voice rang through the room, echoing slightly. Osmund responded by throwing a carrot at his head. Balmun dodged with less than a second to spare, and the armed man behind him was hit dead on.
Reeling back from shock and surprise, the armed soldier moved his sword to his front, trying to shield any further blows. The man was tall, 8’5 ft to be exact, and dirty. His armour was coated in dirt and remnants of the smoke from the wall. Osmund could see the desperation in his eyes, and now charged the man.
Osmund met the man’s blade with his own, parrying immediately. A foot swept the enemy to the ground and Osmund stood above him sword raised. The man went for the blade only to find his hand was removed, spouting blood everywhere. Osmund grabbed the man and pushed him to his feet.
“There is a base for any injured troops at the entrance to Dundis, go now before you bleed to death.” The man’s face flashed in surprise, and he quickly scrambled out of the room, hand stump spouting blood.
“Hey sir?”
“What is it Balmun?”
“Can I have his sword now that he’s not using it?” Osmund proceeded to throw a washbucket at Balmun, this one doing a much better job at hitting him.
Osmund glanced at his surroundings, noting the strange way the straw seemed to be above the ground in one location. Sweeping it away Osmund found the small door, built directly into the floor since the creation of the stable. A rusted latch made way for the opening of the door, and the entrance of the tunnels.
A black, unlit expanse greeted them, stretching for length unknown. Gazing down into the tunnel the light from behind Osmund illuminated the ground slightly. Paved floors and stone walls made for a pathway that would likely be uncomfortable to say the least. Osmund could feel the coldness emanate from the expanse, and longed to stay in the warm outside of the world. But faced with no other option Osmund moved down the stairs swiftly, entering the darkness at a swift pace.
The others followed him inside, although with much more apprehension as to the contents of the black tunnel. Balmun briefly tried to leave, however he was penned in by the Enick twins.
Dark. Footsteps echo down the long and unseen halls. Dark. There was no light in this place, only the inky murk of nothingness. Dark. The blackness blanketed Osmund and the party, freezing them to their core. Dark. There was no warmth here, only the coldness that began to take over Osmund’s heart. Dark. Osmund reached a turn, he was meant to take a left, and he knocked on the wall to signal the party’s direction. Dark. The rasp was responded with by Balmun’s incessant questions of why no one was talking. Dark. The Enick twins muttered about breaking Balmun’s hands. Dark. The group continued their advance, confidence at an all time low. Dark. It was hard to gauge how much time had passed, however Osmund was sure it had been only a few minutes. Dark. Someone tripped, prompting the use of the word ‘fuck’. Dark. Everything was blackness, there was nothing, only the advancing. Dark. Osmund felt himself fading into the blackness, becoming one with it. Dark. Osmund kicked his iron plated boot onto the first step. Dark. Osmund trips on the stairs, feeling someone fall behind him, prompting further use of the word ‘fuck’ and its frequently used companion ‘shit’. Dark. Osmund regained his composure and slowly began his ascent. Dark. Hugging the wall the party ascended, occasionally tripping slightly until finally-
Light. It was slight, but Osmund slowly became aware of vague shadows playing before him. As he ascended there was more light, those shadows began to take form, and his sight slowly returned to him. There weren’t many stairs, although as the group came to a plateau he became aware of a second staircase, this one a wide spiral. They were likely just on level with the ground floor here, and the short staircase above was likely to the room directly above the tower’s entrance.
Osmund turned to his team, motioning for them to unsheathe their weapons, to which they swiftly obliged. Now advancing above the staircase Osmund saw the opening. A loose wall panel was all that barred Osmund from the enemy congregation. He could hear them now, active panic in their voices as a few steady voices spout commands from above.
Whatever forces left in this tower were evidently inexperienced, as anyone with a high enough rank would understand and evacuate via the tunnel, and yet there was no sign of knowledge as to its presence. That made it likely the stern commanding voice belonged to a trainer of some sort, and these were his pupils, now thrust into a bloody conflict they lie unprepared for.
Beyond the gap Osmund saw the shadows flicker and pass through, rushing between one place and the other. The sound of something being pushed signalled that the Alizian’s had somehow broken the initial barricade and this was the next front to be defended. Listening closer Osmund could hear the banging of his soldiers on the door, much to the fear of the panicking trainees.
Osmund readied his sword, placing it in front of him, and awaited a shadow that moved just close enough, just slowly enough for movement. The first shadow was close but too fast, however the next was just right. Osmund kicked through the wall, plunging his blade into the enemy. Blood burst before anyone could understand what happened, and the man’s head flew across the room.
The force of the head flying was so great it hit a comrade in the foot, prompting a loss of balance. For a brief moment nobody moved, just gazing down at Osmund, the headless Vaunghe, and then down to his head. One man raised his finger, pointing at the now emerging Alizian’s, and proceeded to scream.
This prompted panic from every Vaunghe in the room, every single one of these fresh faced troops was filled with a sense of fear and shock, sending some bumbling up the second entrance to the spiralling stairs. Osmund looked around, quickly noting the cleaning supplies and beds, and concluded that this room was in fact the maid’s quarters.
The men were barely armed, with one or two swords being dwarfed by the number of Vaunghe holding mops and glass objects. Osmund and the others all revealed their weapons to the group, and prepared to fight. The trainee’s swarmed the group, glass going everywhere, comrades hitting comrades and an entire clump of people together. The room was too small for so many people to use weapons, and as such the fight was a chaotic mess.
Osmund punched a young man in the face, sending teeth flying through the air. He pushed the man against his friends, who collapsed in a heap. Another man threw something at Osmund, and was dispatched with a kick to the side. More people appeared, with the room’s capacity doubling as people descended the stairs, ready for carnage. Osmund kicked, someone flew across the room knocking over even more, which in turn hit Balmun on the floor also.
As Osmund punched and dodged, swerving away from any injury, the rest of his party were slightly less proficient. Jumun had been hit in the head by a mop, sending her barrelling through a group of people. The Enick twins were throwing glass back at their enemies. Edmun still had the flail out, swinging it against his enemies, proceeding to hit Josmu in the arm and sending him to the ground.
Jab. Return. Sword. Dodge. Mop. Catch. Snap. Osmund’s mind raced, sending the Vaunghe to the ground in their tens. They crowded him, trying desperately to overwhelm him to no avail. Osmund had his back pressed to the wall, using it as a springboard against anyone trying to attack him. Osmund grabbed a Vaunghe and bowled the crowd to the ground using him as a makeshift battering ram.
Osmund kicked a Vaunghe to the ground, blood splattering across the room from a broken knee. The ground was covered in the Vaunghe trainees, sputtering blood and mumbling on the ground. And yet more still poured down the stairs, until finally it happened, a perpetual cycle of tripping.
For a brief few moments everyone was falling, Osmund, the party, the Vaunghe soldiers, everyone was tripping over everyone else, breaking bones and fracturing the body everywhere. Someone was just yelling perpetually, everytime he slowed down they just started back up again.
And it was as Osmund flew across this room, it was now that he remembered the gift of the gods. It had been about three days since it was gifted to him, a weapon to use in an emergency. It was a small handheld device, with a large pin sticking out of it. Upon removing the pin the device would combust, destroying everything around it. The one thing Osmund was told was to never be in a situation that risks removing the pin, or else he would explode.
Osmund had completely forgotten about the device, what he called god’s gift, until now. He scrambled into his pocket, feeling only two of the three gifts in his pocket, apparently the third had fallen out somewhere. Now beginning to sweat, Osmund called out to his soldiers around the room.
“Everyone, one of the gifts is missing! Move now!” The party began to panic, and now the squirming ocean of people became even harder to navigate.
Everywhere were bodies, Osmund attempting to wade through the field of people. He was halfway through strangling an obese man to death when he saw it. The god’s gift was lying on the floor between the mass of flesh this room had become. Osmund released the fat man and forced his way through the wide group of people, hand reaching for the gift. The string of Vaunghe had ended at this point, however it was at this point the Alizian military finally broke through into the room.
Flooding the room the force of their entry threw another Vaunghe into Osmund sending the gift flying directly towards Balmun, who appeared to be trying to climb the wall and escape the flood. Balmun unexpectedly caught the gift, and looked down at it in surprise.
“Hey Osmund, I have a very cunning plan!”
“No Gods be damned you idiot do not pull that pin!” Doubt came across Balmun’s face as he looked at the object, and then at the pin in his other hand.
Osmund then saw something fly through the air and back into the hole the group had entered from. Osmund looked back towards Balmun, who shrugged and raised the pin, embarrassment high on his face.
And then there was a loud bang, an explosion filled the room. Osmund was thrown against the wall alongside everyone else in the room, and for a brief second no one did anything. Reeling Osmund slowly clambered out of the mass of bodies he was now trapped inside of, looking around for survivors. There was a larger hole where the entrance used to be, alongside large bloody chunks of some poor sod who attempted to escape.
The Alizian’s reappeared in the doorway, noticing Osmund and approaching him with support. Everyone in the room was now bloody and beaten, save for Balmun who was for some reason running up the stairs, sword raised, issuing a battle cry. Osmund sighed, a loud ringing in his left ear silencing everything, and proceeded to follow the idiot upstairs. He was followed by one of the Enick twins and Jumun, with the other members of the party being unconscious amongst the heaps of flesh the room had become.
The group kicked in the top door of the tower, greeting the last few of the army. These men were older, and armed with real weapons. Osmund pushed Balmun forward with great force, stopping him from being hit by a sword and sending him tumbling into two of the soldiers.
Osmund dodged a sword swing, sending a gut punch in turn. The snap of bone and another Vaunghe was forced to the floor, blood spurting. Osmund’s hard rock fist shattered a man’s face in two, sending another Vaunghe down. Two more were taken out by Osmund’s party, with Balmun still on the floor.
A tall man, one of around 9 ft, charged Osmund to the floor, the impact deep on Osmund’s back. Osmund rolled, forcing the man to the ground and began pummeling him. Punching Osmund slammed through the man’s cheap armour, then his face, and Osmund kept punching until the man’s insides now coated Osmund’s outsides. Moving back, Osmund failed to see the man from behind him. By the time Osmund realised it was too late.
Something hard and metallic rasped off of Osmund’s head, sending him flying onto the ground, and as Osmund sweeped his feet he felt someone fall behind him. Blood rushed through Osmund’s nose and ear onto the floor, feeling the damage overwhelm him briefly. For a brief second Osmund forgot who he was, felt nothing but existence itself, and then his inner self focused on the pain, and came back to his senses.
Osmund turned, looking down at the man he’d tripped, now on the floor, and the item in his hands. It was silver, and oddly shaped, although Osmund felt he’d seen it before somewhere, although from where he knew it escaped him. Osmund crawled onto the man, pressing his hands against the man’s throat, and began to squeeze. The man’s resistance was futile, he spun around, kicking back at Osmund to no avail, until finally his windpipe gave way and caved in.
Slowly Osmund began to rise, the blood pouring out of him at an alarming rate. Covered in the blood and filth of himself and others, Osmund rose up and finally realised what hit him. The metal object was a bedpan, although hopefully not a used one, and Osmund picked it up, remarking at the dent his head had left on it. A lesser man may have been killed by such a weapon, however Osmund is by no means lesser.
He looked around to see the last Vaunghe soldier standing alone, surrounded by his allies. However there was something by the soldier’s feet that made Osmund freeze. The second gift of God was lying there, right beside the soldier’s foot. As the soldier moved for a valiant last fight he slipped on the gift, and Osmund heard the pin shoot out.
As Osmund moved to the stairs he grabbed anyone he could, two shapes clutched to his body, and jumped out of the room and down the stairs. The explosion rocked the tower, and as Osmund rolled down the stairs he took out a great number of Alizian’s trying to join the fight. As he rolled he also noticed the tower itself was also coming down, although Osmund knew he’d be dead by the time it hit the ground.
As Osmund and the two beside him hurtled to the ground Osmund’s vision began to fade, his eyes glossed over, and everything was black.
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2023.03.29 09:43 egitto23 I finally managed to get my hands on this amazing soundtrack!
| After some research I finally found this LP I was really looking for. BFV soundtrack is one of my favourites and being able to listen to it on my record player is just amazing. BF1 soundtrack LP is the next one on the list, but unfortunately it’s so difficult to find! submitted by egitto23 to Battlefield [link] [comments] |
2023.03.29 09:42 General_Conclusion34 Grateful [OC]
| I spent years genuinely believing this woman hated me because of my mental health. These last two years have been a blessing and tonight this hit real hard. I haven't been able to directly ask for things for a long time because of my self-worth and anxiety issues, and decided to try it because I was feeling rough, and the response hit hard. I know it's not a big deal but it made me smile. submitted by General_Conclusion34 to MadeMeSmile [link] [comments] |
2023.03.29 09:42 michelhok Foods to include in kids' diet chart for overall growth
If we are talking about children of today's world, they are very much advanced. From their mothers' wombs, they are getting healthy food. So at birth, they are born with some extra energy.
Lean meat, fish, poultry, eggs, beans, lentils, chickpeas, tofu, and nuts are examples of foods high in protein. These nutrients are crucial for your child's development of muscles and growth. Several beneficial vitamins and minerals like iron, zinc, vitamin B12, and omega-3 fatty acids are also present in these foods.
But the problem starts after their birth. They start nagging for their food. Most kids avoid healthy, nutritious food and love processed, fried food. This food habit creates a hindrance to their overall growth.
Foods for overall growth Kids' growth is facilitated by providing them with a healthy diet, and some particular foods encourage children to grow taller. Some foods include eggs, dairy products, soybeans, chicken, and green leafy vegetables. Carrots, fruits, whole grains, yoghurt, mixed nuts, lentils, and beans are very helpful in promoting height.
Beans and pulses- Although they are good protein sources, pulses and beans have a limited number of amino acids (18). They support healthy digestion and proper growth when paired with grains, whether in khichdi or another food.
Proteins- Lean meat, fish, poultry, eggs, beans, lentils, chickpeas, tofu, and nuts are foods high in protein. To develop your child's muscles and growth, these nutrients are essential.
Several beneficial vitamins and minerals like iron, zinc, vitamin B12, and omega-3 fatty acids are also present in these foods. Red meat and oily seafood that give omega-3 fatty acids help in a child's academic success.
Milk- your child needs a good amount of milk for phosphorous and calcium to develop muscles and bones.
Different berries- Vitamin C, antioxidants, and phytochemicals are all abundant in strawberries and blueberries. They make strong your child's immune system.
Leafy greens- It is possible that your kid will not eat green veggies or won't smile when they do. But, you already know how beneficial these vegetables are to them. Vegetables are rich in vital nutrients, particularly okra, broccoli, spinach, peas, and book choy. Spinach and other members of the family of dark green vegetables are packed in vitamins A, C, and K, fibre, folate, magnesium, iron, potassium, and calcium. For total growth and development, these are essential. As a result, green vegetables should be a part of your child's diet if you want them to grow taller.
Brain foods a toddler learns quickly and assimilates new information like a sponge, as anyone who has ever spent time with one will attest. But their brains are already developing before a youngster can walk or talk.
As a newborn develops in the womb, brain cells increase amazingly. During infancy, the brain continues to develop as motor skills like balance and coordination become more developed. The brain develops cognitive ability during the toddler years (ages 1 to 3), which affects how rapidly a kid can process and communicate information to carry out challenging tasks.
Nutrition is vital during these times of peak growth. Therefore,
brain food for kids to develop brain power is in need. They are yoghurt, lean meat, nuts and seeds, eggs, seafood, soya products, sunflower seed, pumpkin, etc.
Conclusion A child's overall growth reflects in his physical and mental health. If your kid is suffering from less brain power, try to keep the food as mentioned above in his food diet.
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michelhok to
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2023.03.29 09:40 govatroops one piece is a treasure related to fate
the treasure found in laugh tale might be something related to fate or fate itself. Throughout one piece there are characters who can prophesize the future, The wano country prophesies, the prophecies made by madam Shyarly and even the person who finds one piece will cause havoc have been prophesized. This proves that in one piece future is known or may already be set in stone.
why would roger laugh after seeing one piece, My take is that he saw in one piece that this was his fate all along and he was not truly free, He gave himself up to the marines to complete his fate in hopes that someone in the future will break the thread of fate. Shanks and white beard not searching for onepiece before (as shanks is now part of the race) because they know it is not time yet.
Im may be the bearer of powers related to fate (like madam shyarly but more powerful) or ate the fate-related devil fruit. He just allows people to find one piece as he does not try to stop them directly only indirectly through the marines(why not take away the Poneglyph and hide it or tamper with it, or kill the user of Nika Nika fruit.), He let's fate happen, his role is to make sure that fate occurs.
if it is fate, it would be able to explain the void century and the knowledge of everything in this world
luffy's fruit may be the one to counter it as he may be able to bounce the fate off.
Luffy's dream is to be the freest and the treasure showing that he is not and can only be by defeating fate(im) will cause the greatest war in the world. Luffy wants the world to be free so he may want to destroy fate itself.
this tressure of fate may be created by the ancient kingdom and joy boy and im joined hands to destroy it and later im betrayed joyboy as he thought by doing so the world may be in peril.
If the world knows what onepiece is they may go crazy as they know they will never attain true freedom.
The tressure at the holy land may also be related to fate as doflamingo said if the world knew about it they may go crazy.
The redline may be the carrier of fate and that is why the holy land is stationed on top
that's it, the end
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govatroops to
OnePiece [link] [comments]
2023.03.29 09:40 exian12 Rebuff vs Zone/Terrain
General team composition is a StrikeTech damage dealer, Support(offensive/defensive), and another unit that either will going to have a Weather, Terrain, Zone, Rebuff, SMUN, PMUN or anything niche you might need on the stage gimmick.
We have Rebuffs for a while now and they are an amazing debuff for getting that huge numbers and so far we can have up to max 2 Rebuffs on a unit. Zone, Terrain, and some Weathers have 50% damage buff but it is not permanently there outside of Permanent Field stages. We do have MP refresh, Set on Entry and/or Sync, and extensions(Pikachu and Garchomp).
Suppose you have all these setters, which ones are you gonna use? I think a good example on who to choose is a Ground weak stage. You have Garchomp(Sandstorm, SS extension), Hippowdown(Sandstorm), Excadrill(Sandstorm), Camerupt(Ground Zone), Landorus(Ground Teamwork passive), Phanphy(1 Ground Rebuff), Stoutland(1 Universal Rebuff). Groudon is possible but its a Sun setter generally.
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2023.03.29 09:40 AutoModerator [Get] Derek De Mike – The SMMA Blueprint
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2023.03.29 09:40 ogreatgames Stuntman: Tough Action-Adventure Racing Game - PS2 Game
|  & more while supplies last! -- ") #playstation2 #action #racing -- Stuntman For Sony PlayStation 2. Three exciting single-player gameplay modes are waiting for you to try them out! Choose between Stuntman Career, Stunt Construction, and Driving Games mode. Complete a track in a limited amount of time in Stuntman Career mode. Or create your own stunt and perform them in an arena in Stunt Construction mode. All in all this game is a masterpiece that will challenge your limits. -- Hey check out similar videos here: https://www.youtube.com/watch?v=05uKspxQ89s&list=PLVduyMnVQjzNYPljUBqwgAXdMPQ9CEKWY submitted by ogreatgames to Ogreatgames [link] [comments] |